PixelFX Editor is a particle-based effect editor built for pixel art games. Stack multiple emitters (swirls, implodes, bursts, and more) on a timeline to build explosions, magic auras, impact hits, and trails — then watch them convert live from smooth vector rendering into crisp, retro pixel output.

Features:

  • Layered emitter system with per-layer timing and blending
  • Live original-render vs. pixel-output preview
  • Full timeline scrubbing with per-emitter tracks
  • Export as PNG sprite sheet, PNG + JSON atlas (Aseprite/TexturePacker style), animated GIF, PNG frame sequence, or WebM with alpha
  • Custom palette file export
  • Randomizer for quick effect variations, plus presets to start from
  • Transparent background support for drop-in use in any engine

Whether you're prototyping a spell effect or polishing a boss explosion, PixelFX Studio gets you from idea to sprite sheet without opening a traditional animation tool.

License: Once purchased, PixelFX Editor is yours to use for personal and commercial projects, no attribution required. Redistributing, reselling, or repackaging the tool itself is not permitted.

Updated 14 days ago
Published 20 days ago
StatusIn development
CategoryTool
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorCorwin
TagsGodot, html, particle, Pixel Art, tool, Unity, vfx
AI DisclosureAI Assisted, Code, Graphics

Purchase

Buy Now$8.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $8 USD. You will get access to the following files:

PixelFx.zip 77 kB

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