Systems live in your head until they don’t.
Put the combat loop, economy, and lore on one board before the prototype forks. Every node is the spec — not a reminder to write it later.
Combat, economy, and lore on one canvas. Every node is a real document — not a sticky. For solo and small indie teams tired of Notion + Miro + a vault nobody opens.
Emoji objects are documents. Arrows are relationships. Rectangles are zones. Layers are viewpoints — mechanics, narrative, economy.
Solo, tiny teams, pre-production. Not another wiki for everyone.
Put the combat loop, economy, and lore on one board before the prototype forks. Every node is the spec — not a reminder to write it later.
Hand a designer or writer the canvas, not a folder. They see how a mechanic touches economy and lore without hunting three tools.
If a system isn’t on the map, it isn’t in the game. Scope stays honest when the whole slice is visible.
Your GDD is split across Notion, Miro, and a vault. Here’s the honest stack-up.
Notion buries the GDD in pages and databases. Levelry keeps systems in space — combat next to economy, with the full spec inside each node.
Compare →Miro is great for stickies, but every object is just a label. In Levelry, every object is the actual design doc.
Obsidian compiles knowledge into text files. Levelry gives it shape on a visual canvas with AI copilot and MCP support.
Compare →Levelry is more than a tool — it's a data source for your agents. A dedicated SKILL.md teaches any AI agent how to navigate, read, and update your visual knowledge base via MCP. Connect Claude, GPT, or any MCP-compatible agent directly to your canvas.
Free while in beta. No credit card. One canvas for the whole game.