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Polyshade

28
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A member registered Dec 11, 2017 · View creator page →

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Yes, you can import your own audio, including your own recorded voices. The effects are entirely created using code, and no third-party plugins are used for them. The app currently does not support audio-mixing plugins. Since this is the initial release, I wanted to keep the functionality simple. I will look into Kilohearts plugins and may implement support for audio-mixing plugins in the future. No promises tho!

It's a voice generation and audio stylization tool that doesn't use AI. It's heavily inspired by Mike Klubnika's Tartarus Engine and the sound and atmosphere of PSX horror games. It's also great for prototyping! At 00:16 of the trailer, you can hear the type of voices you can generate with it.

You can also import your own audio clips and add effects to them. Pick from 10+ built-in effects. My personal favourite is the Radio effect. You can check out the tool here: https://polyshades.itch.io/voicifier

Thank you so much! I'm cooking up another big update, I hope you will like it.

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Hey! Yes, it generates the voices completely from scratch. In the trailer, if you go to 00:16, you’ll see 4 examples of voices generated from scratch.

Thank you!

It doesn't use any AI or AI libraries. Everything is done using 100% math, algorithms, shaders, and other traditional programming techniques!

Added a bunch of new animated filters, along with some general improvements to the app. You can check it out here: https://polyshades.itch.io/coolifier

And while you're there, you can also grab a free UI pack called Cool UI!


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It's not planned, but I'll see what I can do! I will try to make a mac build in a couple of weeks, but I'm not sure how's that going to go as I never did one and don't have a mac device to test on.

Thank you! It should come out very soon - probably in a day or two. I'm in the final stage of polishing and testing!

Hey! I've been working on a huge update for the past month, and it's almost ready to release. Filter presets are already implemented, so stay tuned for the next update!

Sorry for the late reply, but yes!

Sure thing!

Thanks for the explanation. I'll try to implement something like that in the next update!

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The tool's called Coolifier - it's a project I've been working on for the past few months! You can check it out from my profile or by clicking the widget in the customization section.

Thanks! Can't wait to see what you make with it.

Simple yet fun! Also, I love the water visuals.

I enjoyed the game! I'd recommend adding dialogue choices and maybe a 2nd ending. Also, I found it funny that Becca got scared of a worm in an apple when raccoons love worms! Overall, nice work - and, of course, Becca very cute :3

Love the PSX art style!

The whole atmosphere is just amazing. I also really loved the voice acting!

I enjoyed it - very clever take on blackjack. Nice work!

Very cozy indeed. Great choice of music too. I'd recommend adding a downloadable version and maybe some auto-upgrades for that extra second-monitor gaming experience! (⌐■_■)

I'll try to implement that in the next update! Though, could you be more specific and explain what the "Outline Filter" does? Could you maybe send me some examples?

You can contact me at [email protected]

Great game! Btw, are you planning on making a Linux build?

Great work. Loved the visuals, and the music/sound design was really unsettling in the best way. Can't wait to see what you'll make next!

I like the concept. I think making the bugs easier to click would make the game a lot more satisfying/juicy, but regardless - good work!

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Fun game! I got the bad ending on my first try, but I’m gonna try for the good ending later today. So far, my only feedback is that the car decelerates pretty slowly, everything else - nice!

Good catch! I've just added some high-res screenshots. Let me know if you need anything else.

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Made this tool for stylizing game textures and visuals, mostly aimed at horror and retro aesthetics. Real-time preview, both 3D and image editing modes.

https://polyshades.itch.io/coolifier


Import your own models in .OBJ, .GLB and .FBX formats.

Apply a chain of filters to any asset. You can change their order to create unique variations.

Choose from 70+ built-in palettes, or import your own using .PNG, .TXT and .HEX formats.

The software can also be used for sprites, texts, user interface and much more.