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Gizmo199

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A member registered Feb 17, 2017 · View creator page →

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Wow thank you so much for checking it out!! :D

Thank you so much! Absolutely! We have been working really hard on a fuller demo that we hope to release soon!! :D

Woohoo! Thanks for playing!! :D

100% agree! You should encounter an infinity coupon on the last shop, but definitely just making it a simple continuation would be best. Haha. Thanks so much for checking it out!! :D

Thank you so much!! :D

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😍 Gracias!! :D

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Thank you so much!! :D 
So this version was actually made for a game jam and we are currently working on building out a fuller demo we hope to release within the next few months! 
We have a couple of devlogs that show some of the progress & updates we've been making to the game since this version including a Calendar Overworld, Boss Days, Minigames, and much more!! 

Haha, yeah those are pretty broken together in this verison. Weve been working on a demo though that fixes a bunch of balancing problems from this as well as simplifying some of the mechanics and adding more difficulty!

Thanks so much for checking out!! :D

Wow!! Thank you so much!! :D

So we've been working on a fuller demo that includes boss rounds/debuffs and soooo many other cool additions to the gameplay! I'm hoping to make an update soon with more about it but there are some irons in the fire we are working out first. ;)

Thanks so much for checking it out though!! Hopefully we will have some really exciting news coming soon!! 

Nice!! Thanks so much for checking it out! We've definitely been grinding away to get a proper demo together for release! We have soooo many exciting changes & additions we cant wait to share!! 

Thanks so much for taking the time to check it out!! :D

Haha, Thanks so much!! :D

Fantasic suggestions! We've actually fixed mot of thr combos and plan to add a shop re-roll feature for sure! For infinite play we haven't quite decided yet, but will probably just go with something like balatro has and ask a simple yes/no about continuing. Haha. 

Thanks so much for checking it out and giving it a play!! :D

Thanks so much! We will definitely think on it. Weve since fixed mobile controls for our latest upcoming demo, but definitely are considering a mobile port for sure. 

thanks so much for checking it out!! :D

Thanks so much!! Ive always felt that couponing was the original IRL deckbuilding to a degree. Lol. 

Thanks so much for checking it out!! :D

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Nice! Yeah we have since fixed a lot of those combos for the demo version weve been working on. Haha. 

Thanks for checking it out!! :D

Nice!! No worries! Games are about having fun over anything else! 

I cant wait to check it out!! :D

Haha, Thanks so much! Its just me but I pitched it up some. Haha. 

Thanks for playing!! :D

No downloads unfortunately ATM but we are working hard on a demo release soon that will include downloads! :)

Thank you so much for checking it out! I would love to see the stream too! :D

Oh also yes, weve been working on mobile support as well. The systems are in for it, but i didnt originally intend for mobile play so its a matter of adding some input checks in. Weve got this fixed for the next demo release though! :)

Wow thank you so much!! Yeah, there aren't enough games about grandmas taking down the corporatocracy so I figured i needed to make one! Haha. Looking forward to your feedback! This version has its flaws, but weve been working super hard on a demo release and im sooo excited to show off some of the new features later this week!! :D

Cant wait to hear your thoughts!!

This is fantastic insight! Thank you! Oh, yeah we have been working on some really fun additions to the game that will hopefullf mitigate this.

Thank you again so much for plauing! :D

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Nope not a bug! Haha. Originally my thinking was "oh it would be funny if you could beat the game with negative money cause your coupons still covered your bill". Haha. 

we have since kind of gotten rid of the "negative balance/budget" mechanic mostly though for the demo weve been working on. :)

Thanks for checking it out!! :D

100% agree! In the demo we've been working on we've added boss rounds and more aggressive scaling for exactly this reason! Haha. 

Thanks so much for checking it out and leaving feedback!! We appreciate it so much!! :D

Woohoo!! Thanks for playing!! :D

Haha, amazing!! Yeah raincheck is definitely broken in this version. Lol. Weve been working on balancing out a lot of the coupons (but still keeping some "broken" additions though just a more balanced version of them. Haha)

Thanks so much for playing!!

Thank you so much!! :D

Thank you so much!! :D

Wow, thank you!!! That means so much! :D

Absolutely 100% haha. We've been working on reshaping the core mechanics as well as balancing out the coupons for a fuller demo release! :D

Thanks for checking it out!

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We have been working on a fuller demo that we want to release for sure! haha. Thanks so much for checking it out!! :D

Most definitely! Right now there is an "Inifinity Coupon" that appears in the shop on after round 6 that can be played, but we definitely plan to add it as just a one click option for the fuller demo we've been working on. :)

Thanks for checking it out!! :D

Great point, totally agree! Yeah we'll likely go the balatro route then for the future for sure (just kind of make it a permanent option after the base rounds). Thanks for this feeback!! :D

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Yeah, weve added a few coupon slots to the book and thought about adding pages, but we think the limitation is also somewhat important too. I think we will most likely just reduce some of the sizes on a few. 

there kind of is an endless mode now actually! There should be an "infinity" coupon that appears in the shop once you reach the second to last round. It can get kind of boring though since the difficulty doesnt scale enough (on top of broken combos. Haha)

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Thanks so much! I've got some videos of me working on the music / voice lines in our Grand Opening devlog! haha. I tried my best! lol.

Thanks so much for checking it out!! :D

100% flash sale is way to OP. Haha. we've definitely been working to balance the coupons and update the core mechanics which will hopefully make "breaking" the game more of a fun experience over a completely OP no lose situation. Lol. 

We have also been working with the inputs some as well, but yeah the weird shapes makes things weird. With the demo weve been working on we decided to leave more queue space between them but scale them down as you enter into the 20+ coupons in queue range. Haha. With more spacing between them hopefully it will be a bit more accurate. :)

Thanks so much for playing it though!!! :D

Hey! Sorry about that! This current version is HTML5 o ly, but I believe the itch.io butler app downloads it / makes it playable offline? We have been working on putting together a more complete demo that will be downloadable for windows & mac though for sure

Thank you so much! That means the world to me! Haha. Yeah, for the jam i mostly frontloaded ui/ux. Downside is that balancing got a bit overlooked, but weve been working super hard on getting together a more fleshed out demo! :)

Thank you for giving it a play!! :D

Lol. Insane!! I believe I made refresh rare (so you will only ever come across 1 in the shop ever) but double down is uncommon IIRC, so running a 2nd double down can help give you an effective refresh, which will then un-refresh the other and so forth. Haha. 

Great strategy though! I love it!! :D

Haha, yeah I haven't quite decided on an ending yet, but flash sale has been reworked to not be nearly as OP, and weve been working on scaling round difficulty better along with adding things like boss debuffs and stuff to hopefully make it eventually have a cap for sure (though probably still keep "infinity coupon" or some variation, just make sure scaling eventually outpaces combos. Haha)


Thanks so much for giving it a play!! Fantastic feedback! :D

Wow thank you so much!! So far thats our plan (expanding it) but only to a demo first to see what reception is like. Haha. Thanks so much for checking it out!! Hopefully we will have a more fleshed out demo ready soon! :D