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Just finished my first credit, and as a Gradius V fan, loved it, it's already so polished and enjoyable. Went to the stage 6 boss, but died stupidly. Will definitely try again and follow your work !

The screen legibility is very good, which is essential for a good schmup, apart from two things that bothered me a bit: The green mechs that arrive in the background, their color is not dark enough to convey that they can't be hit. I got accustomed to it, though.

And in the lava stage, sometimes the foreground and background are too similar, I think.

The idea of displaying the speed level is also such a great one. Maybe a similar system to convey the weapon level for double and laser could be nice. I'm just nitpicking here, hope you don't mind.

Just FYI, I played on Linux via Wine (Nobara and Proton GE latest if some want to know), had zero problems.

You have a very solid game on your hands, keep at it :)

Thank you so much for playing and for the detailed feedback!  

I'm glad you enjoyed it as a Gradius V fan! Your comments on visibility and weapon levels are very helpful, and I don't mind the nitpicking at all.

 Also, thanks for the Linux/Wine report. Good luck on your next run😊