Submissions open from 2026-08-01 12:00:00 to 2026-08-17 11:00:00
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Make a game within a 64x64 resolution!

 

 Discord

Optional Themes

These 10 themes are optional. You may even use multiple of them in combination!

When you submit your project there will be a short questionnaire that allows you to explain the implementation of the ones you used, if any, if you wish.

  • Time Is A Construct
  • Save. That. For. Later. Or… Die.
  • Pattern Recognition
  • Biological Restrictions
  • Obey The Game Master
  • Fugitive
  • Gotta Go Fast
  • Seeing With Sound
  • You're Not Allowed To Win
  • Cleanup Crew

Who?

The LOWREZJAM was originally devised and hosted by Devi Ever. I, Jack Oatley, have been hosting it since 2017, and my friend Gurpreet Matharoo has been co-host since 2020. We're both active on our jams' Discord where we're more than happy to help however we can.  Our goal is to make this as fun and rewarding an experience as possible.

The title art this year was created by Ashley Wilkinson

When?

Jam: August 1st (Saturday, 12am) - August 16th (Sunday, 9pm)

Voting: August 16th (9pm) - August 23nd (9pm)

All times are GMT.

Where?

You're already there! The jam will be hosted here on Itch.io. Though it is good you also share on socials under #LOWREZJAM. And join in on the community chat in the jam forums here (See Community link near top of page), it is also good to keep a devlog of your game's progress here. And you can join our Discord server, which is the most active place during the jam!

What?

The goal of the jam is to create a game with a resolution of 64x64 pixels or less. You can use whatever programming language or tools that you wish. With no other restrictions on graphics, sound, 2D or 3D, nor a theme. The world is your oyster, as long as you stay in your 64x64 cage, of course! The game can be scaled up to fit in a bigger window, but the view in game must remain 64x64! More can be found out in the FAQ below.

How?

Creating something in such a small space is certainly a challenge, but far from impossible. You only have to check out 2016's 387 submissions, 2017's 233 submissions, 2018's 169 submissions, 2019's 178 submissions, 2020's 367 submissions, 2021's 332 submissions, 2022's 424 submissions , 2023's 295 submissions, 2024's 254 submissions and 2025's 119 submissions to see so many possibilities. Here's straight up examples:


2025's We Will Reclaim by Carbonado
 2017's Legend Of Xenia 2 by Baku  2019's Sushi Belt by Munro
 2021's BIMSY DREAMSby Zizou  2024's Spin To Survive by WalkerSheep  2023's Infinite Tree Pinball by Jérémy Bouin

So, what do I win?

There are no prizes for this jam. Only the enjoyment of friendly competition within a great community, the experience of challenging oneself in news ways and to gain learning and inspiration!

Who decides?

After the submission period there will be a rating period where others' who submitted a game (including teammates) can play and rate games. There are 4 rating categories; Gameplay, Graphics, Audio and Authenticity. Authenticity is the most subjective category here, some people see it as a hard rule where if your game isn't perfectly 64x64 or less, or has sub-pixels going on, you'll get a low rating, some people see it as how your design works given the restriction. It tends to be the case that most people get rated highly in the category, so they may end up 89th, for example, but actually have a perfect 5 stars. Don't worry, this would actually have little effect on your overall score as it's the rating itself that matters, not your position in that category! There is also a few optional questions to give people rating your game a better idea/context of your experience while making it.

Extra Resources:

Graphical Ideas - Need ideas for a graphical style? Check out this Pinterest board by Seba: https://pin.it/pe76ygrxbhaebv

Pancake Library - Is an easy to use and well documented game library by MightyPancake that works with the LÖVE engine. You can find it on GitHub: https://github.com/pancake-library/pancake

Quadplay - The Quadplay fantasy console by CasualEffects is now in public beta. Designed to be easier than Nano (listed below) and other fantasy consoles such as Pico-8. https://github.com/morgan3d/quadplay

Nano - A nifty fantasy console whose native resolution is 64x64. It seems you have to run the game on the site, but you can generate a link directly to your project. https://morgan3d.github.io/nano/

FAQ:

  • Is there a theme? There are 10 OPTIONAL themes,  theme is an unrated category.
  • Can I work with a team: YEP!
  • Can I submit more than one game: YEP!
  • What language or tools can I use? Absolutely anything.
  • Are there restrictions on sound or music? NOPE.
  • What existing assets can I use? While it's encouraged to create original assets for your game, you're welcome to use any assets you have the legal right to use, furthermore; it's always good to credit sources even if you don't have to!
  • Can I scale the screen/window? YES! As long as the game resolution of 64x64 is maintained.
  • Can I go lower than the 64x64 resolution? As per previous LOWREZJAMS, YES!
  • Can I go higher than the 64x64 resolution? NO. That would just defy the point of the jam.
  • Can I make one dimension larger than 64 if I shrink the other dimension? NO. Stop being cheeky, you ain't getting outta this that easy!
  • My game is for mobile, can I include controls outside the 64x64 limit? YES! As long as they are just controls.
  • My game is for web, can I add border art outside the 64x64 limit? YES! As long as it's part of the page and not rendered by the game.
  • I want to use Pico-8, which has a resolution of 128x128, what do I do? There is a mode, called "mode 3" that sets your game to 64x64, I don't know much about it but this is how to set it: poke(0x5f2c,3). And here's a source reference https://www.lexaloffle.com/bbs/?pid=20835.
  • I want to use LIKO-12, TIC-80 or [insert other fantasy console here], but I CAN'T change the resolution to 64x64, what do I do?  In this case, YES you're allowed to clip the screen to only use 64x64 or lower, and leave the rest as empty (preferably black) space.
  • Can I have a higher window resolution if it's only to maintain a certain aspect ratio? Like above, YES, but make sure it's blank space. For example; most engines will do this anyway when going fullscreen, rather than stretch.
  • Can I use screen effects like CRT or scanlines that may exceed the actual 64x64 limit? YES! But, make sure it's optional and that the game itself is 64x64 before effects.
  • I use a software that forces a splash-screen that doesn't conform to the 64x64 resolution, is this OK? YES! It's not your fault, so we won't hold it against you!

Submitted so far(43)

All submissions
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Browser playable (39)
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Windows (8)
macOS (2)
Linux (5)

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A rhythm shooter where your ears are your eyes.
Shooter
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Clean up or get wiped out.
Play in browser
Comfort is still a kind of healing.
Interactive Fiction
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Gotta go fast! Speed through traffic in this fast paced racer
Action
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Sail, Pillage, Explore and find the secret treasure
Adventure
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Binary Speed Typist made for LOWREZJAM 2026
Educational
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Skim past drifting debris to build your graze combo — a tiny 64×64 arcade
Action
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Some assets I made for LowRezJam2026
Puzzle
Repair the broken sound machine
Puzzle
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A chill fishing game
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64x64 Spinball RPG! Escape the barracks and rejoin your woodland friends!
Puzzle
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A classic side-scroller
Racing
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A fast-paced laser-hell shmup in 64x64 pixels.
Shooter
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Racing
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Full path traced retro dungeon crawler, global illumination can save you
Role Playing
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Hi-Octane Low-Rez Arcade Racing!
Racing
Your vision is limited - find all the fish hiding in the overworld!
Adventure
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Learn the danger patterns, activate objective tiles and try to collect as many points as possible along the way!
Survival
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You play as a thief running with a stolen painting
Platformer
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Help escapees to break out of the prison!
Puzzle
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Get To Work On Time
Simulation
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My LOWREZJAM 2026 Entry
Action
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A little game made for the LowRezJam 2026
Survival
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Deliver the beer while it's cold.
Racing
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Steal all your neighbor's plants without getting caught
Action
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Jump and build before the lava catches you!
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Fast Psychedelic GridBased BulletHell
Action
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A penguin learns to fly
Platformer
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A Robot Unicorn Attack demake!
Platformer
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Eat. Burn. Grow. The island never stood a chance.
Action
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Collect the cards!
Adventure
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Send the wolf among sheeps into the shadow realm
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100% incredibly accurate printer simulator (not clickbait)
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Stop the gooey takeover with the power of mop, sword and fatigue.
Survival
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You have one job, hit the beat.
Rhythm
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platformer with level editor
Platformer
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Mine faster, dig deeper, and watch your progress grow
Action
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Flee from the touchy hands!
Survival
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A short dungeon.
Adventure
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Use your power washer to clean a filthy spaceship (in 64x64 pixels)
Simulation
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match
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tiny doom style shooter
Shooter