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[Auto] [Update] Document the new "F" shortcut to frame selected instances in the 2D scene editor - #950

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[Auto] [Update] Document the new "F" shortcut to frame selected instances in the 2D scene editor#950
github-actions[bot] wants to merge 1 commit into
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This PR was automatically generated by the Update docs from GDevelop commits workflow.

An AI coding agent analysed recent commits in 4ian/GDevelop
and updated the documentation to reflect user-facing changes.

GDevelop commits covered

1a0661d10 Bump newIDE version
006b10310 Include the executed source in the result when the run could not execute (#8962)
c4717d422 Include the stored gameplay-test source (tests[*].source) in simplified project data (#8960)
2e9f9dae6 Fix formatting (#8957)
0c1801f8e Fix typo
42931eac7 Fix a too long property name for "Simplified 3D model" (#8956)
56c11e436 Bump newIDE version
8e9354d14 [Auto PR] Update translations (#8952)
9e25cb095 Fix pathfinding icon size (#8953)
2ae27faee Enable navmesh on the web-app and update wording
68cc6f432 Gameplay tests: wait through game-driven scene changes instead of throwing (#8950)
bc506489e Improve labels (#8951)
361f6b3a8 Add experimental "navmesh-based" pathfinding behavior for 2D and 3D (#8943)
9b331ac4b Gameplay tests: exclude loading time from the test timeout, report it as loadingMs (#8947)
3ed0b92ff Gameplay tests: label the control probe's scene restarts with their own cause (#8946)
6956cb5c3 [Auto PR] Update translations (#8912)
1f3f360c0 Enable gameplay tests in production (#8945)
1d142405e Enhance CLI argument parsing to support negation for boolean flags, allowing --no-<flag> syntax for known boolean options. (#8929)
fcbf78827 Add the focus on selection with "F" shortcut on the 2D view (#8941)
d1b3797c2 Gameplay tests: fix the inverted camera-measured pitch (#8940)
8cdd1c6f0 Gameplay tests: fix the camera-measured yaw, expose the aim tolerance (#8939)
2ba33068e Gameplay tests: bound the rendering duty cycle, not just the interval (#8937)
4cc37b43a Various improvements for gameplay tests (#8936)
ba74a65a7 Wait for the game to be fully booted before running a gameplay test
d0fa555e7 Write the full gameplay test results to a JSON file
44ba8a04c Add experimental gameplay tests (#8926)
accc32ee4 Add preview of color parameters in the event sheets (#8927)

The AI agent summary is:

Summary of documentation changes:

  • Added a note in the scene editor documentation about the new F keyboard shortcut that frames the currently selected instances in the 2D view (engine commit #8941).
  • The other major user-facing change — the new navmesh-based pathfinding behavior — is already fully documented at behaviors/nav-mesh-pathfinding, and its properties/actions match the shipped extension, so no update was needed there. Remaining commits (gameplay tests refinements, color parameter previews) were either already documented or internal.

Please review the changes carefully before merging.

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vercel Bot commented Aug 14, 2026

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Project Deployment Actions Updated (UTC)
gdevelop-wiki Ready Ready Preview Aug 14, 2026 8:37am

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