
Pitfalls 64 (DEMO)
A downloadable game for Windows

Take on a brutal, platforming gauntlet in Pitfalls 64! Clamber upwardly as a homesick gnome in search of his way back home, butt proceed with caution; one careless slip could spell a hard bonk back to the bottom...

You'll be fighting the climb back home! Each butt-clenching jump raises the stakes; a single slip sends you tumbling back down, and you're the only one who can pick yourself back up.

Don't give up little gnome! With a little bit of practice you'll become a master of acrobatic jumping in no time - after all, falling is half the fun!

Or just be passing through? Learn to love (or hate) the whimsically tragic characters that you'll meet along your tall journey home through this bizarre vertical world. But keep in mind, that your choices matter...

Credits:
Composer - Shaun Cheetham ([email protected])
Voices - Porkbelly | Shaun Cheetham
QA - H1jax | Shaun Cheetham | Porkbelly
Pit Paintings - Nieces | Nephew
If you find a bug, or would like to share your thoughts, please drop a comment below, I'd love to hear your feedback!
| Updated | 46 minutes ago |
| Published | 2 days ago |
| Status | In development |
| Platforms | Windows |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Author | Pupkin Assets |
| Genre | Platformer |
| Tags | 3D, 3D Platformer, collectathon, precision-platformer, Psychological Horror, Retro, Souls-like, Surreal, Third Person |
| Content | No generative AI was used |
Download
Install instructions
1. Extract Pitfalls 64 (DEMO BUILD).zip
2. Launch PF.exe
3. Climb the first biome and don't you dare go hollow!
Your computer might flag it as an unsafe app. However, it is completely safe to run and play!










Comments
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Do you have an email I can reach you at?
You can reach me at [email protected]
Absolutely love it! The whole N64 Nostalgia hits hard! 🎮
Thank you for the kind words!
I cant play it on mac :(
can you maybe make a web version? it looks great though
Unfortunately I'm unable to make a web version as I am developing in Unreal, but I'll see what I can do about a mac build. Thanks for checking it out!