I'd say, a bit after the point you max out everything up to net size. I think the game would have benefited from being a bit slower early and a bit faster later but that's not to say I didn't enjoy it.
TheBigBaldMan
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I would leave a comment about how good your game is if only you made a game smh
Jokes aside, I love the special object implementation, and this is one of the most fun games Nothings I've tried so far. The music is calming and the interactions are quite entertaining. It is pretty short but that's to be expected for a ga-... for a nothing.
Absolutely love the art style and, of course, the wise turtle.
I feel like there's a lot of room for new level ideas with the mechanics you have established
There is a glitch that causes the player to get stuck inside walls but that's the only problem I encountered and a quick reset solved it. Minor inconvenience at worst.
I'm glad to hear that you didn't hate it overall and I'm excited to try your submission!
I really wanted to add music or at least ambient noises but I didn't really have the time and I barely have any experience with sound design. I'll keep that in mind for the next jam and I hope to see you there too
I'm really happy with the weapon system I made for this game (optimizations aside lol), everything that creates projectiles in the game uses the same couple of functions and editing weapons is just a matter of tweaking some values in the inspector.
