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Im stuck on day 30 when the red haired lady shows up for a treasure. All I have is the broken rod, goth book, curse detector, and the two scrolls. 

Use slime on the statue girl to un-petrify her and get the bra of invincibility

On that day? Cause I don't have the slime anymore. 

Weird. The only way to get rid of the slime jar is to use it up, and the only way to use it up is to use it on the statue. If you reload the previous day, do you have the slime jar? If not, maybe go back a couple days, then when you have it, use it, you SHOULD get the bra. (if it somehow despawned, you will have to get the bra and play the game from there all the way to when you need to give it to the the Crimson Blade, I’m afraid)

I think what happened was that I used the jar at the end of the day during a cutscene. I remember her turning purple and nothing happening, and then being gray again the next day. I'm back at day 19 and made it to 20, and I have the jar again, so ill just need to replay it.

Ah, I bet you’re right! I can see that being a gap in my code. It checks whether to reanimate her before the next adventurer, which of course doesn’t happen if you’re at the end of the day already. Whoops.

Bought the game on Steam. Worth it. Still wish that popping was a possible potion outcome, if only because it would make sense for the Sorceress to have that be an option to stop adventurers from flooding her dungeon. But I digress.

Hey is there any chance I can pay you $3 for a Steam Key since I can't actually buy it because I live in the UK? [I bought the game on here already I just want to support you more and also have achievements and stuff]

I already bought this game on steam and I enjoy it.

I bought a mobile game on your website in March, but later I had to reset my phone to factory settings. I would like to download it to my phone again :(

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Is there any way to get this game on linux? Steam in Germany is not showing this kind of games...

Played through the full game, and I really enjoyed it! Also, it might have helped awaken me to some new things I now like lol

That’s one of the biggest compliments a kink game can get XD

plz linux godot makes penguin versions very easy (I am qualified to say this now)

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Writing a new comment because I finished the game this morning, and I gotta say? I loved it a lot! Overall, the game had a good mix of challenge and memorization, and I do like how each character had consistency, but growth and changes, over the course of the game. (Like how a certain Slime Slayer always had a blue gem and other details, but was changing a bit appearance-wise each time she showed up.)

WARNING: non-specific spoilers for the final day/ending: The final day was a good challenge, and THANK YOU for having checkpoints in it! I messed up once on the final part, and dreaded having to restart completely, but when I saw that there was three points that I could start from a later part I genuinely let out an audible sigh of relief. And the ending was really charming. (Gotta say, my favorite character? It's absolutely Skee. With a certain Kraken and Kraken Lover tied for second place. (Especially because they used the almighty power of COMMUNICATION!) With the Orc lady in fourth.)

(END OF SPOILERS) I can definitely see myself recommending this game to a good number of my friends (and have already sent them the demo for them to try!), and will be purchasing this for them should they like it.

Genuinely, the only things I could wish for is, like... A shortstack/goblin mode in the Endless mode (which I have stated many times before and want to ask if I can throw money at you for, ngl), and for the lips to get as absurdly big and screen-filling as the other sizes (like in the demo for the dungeon game) (especially since the belly gas does that already, too). And a lesser desire for the slime mode, as well, as a modifier (but not as much as the shortstack/goblin).

Overall... Yeah, I'm making sure that my friends give this a shot. I love the whimsy and fun, and the brain-teasing and such from the puzzles and the like. I don't think it took me more than a few tries, at most, to figure out some of the non-potion puzzles, which is good! (I think that the only genuinely annoying thing (and even then it wasn't super annoying) for me was the cake where the mouse moved towards it, and the heat potion making your mouse shake, but that's just because I don't like those effects in any game! Thankfully, the former can be solved by moving the mouse of the window. And the stomach potion effect not being able to be bounced around, unlike the breasts.)

The Aptophilia parts (having to deal with huge/inconvenient/different sizes, basically) has to be my favorite part (as if it wasn't obvious based on how much I like the goblin day, or how easily I can deal with things that're Too Big:tm:).

I genuinely look forward to seeing what comes next from your projects! (And again, I am tempted to ask to throw money at yah for that, but that's me being very selfish.)

May you breast boobily, and all that :3

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As someone who tried the demo out of curiosity, and ended up enjoying it as a game to pass the time (and get ladies big, ofc) with just enough mental stimulation? I really, really enjoy it so far! I've yet to finish it (as I'm taking my time), but, again, m'really enjoying it.

I do have a couple questions, though! Is it possible to have lips in the FP PoV, like in the current prototype game? ...And also is it possible to have a ''goblin''/shortstack modifier on the endless mode?  (I'm mostly asking because I haven't finished it yet, but can't deny that that'd be fun in Endless mode!)

Again, great lil' game and a wonderful thing to pass the time with. The amount of busts are also really good. (And having actual plump lips as options/growth? Amazing. It's so rare and you deserve the cash for that alone, imo.)

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The full game actually has togglable lips!

Glad you enjoyed!

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Ah, I guess I just haven't unlocked it yet. Might have to try and finish the game tomorrow, then. (Or I just didn't notice it.)

Really good stuff here. Seems like my only wish then is to play with a short modifier in Endless, eheheh. (It's a fun challenge, imo.)

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You are one of the very few XD

The shortness challenge has gotten more complaints than any other part of the game, perhaps with the exception of Pinkie and the jar.

Damn, really? To be fair, I... might have gotten it done without the scrying eye on the stick on the first attempt, with like. 7/8 correct? Maybe 6/8, which is still very much a passing grade.

...Apparently I'm very good at memorizing the potion effects and criteria! (Except not using the butt potion when they're going up against skeletons lol)

I'unno! It's a fun challenge that makes y'slow down a bit and think more, like with the effects that hide what the potions do. (I'd gladly buy the game again if it meant getting that added, lol. (As if I'm not considering it already just to get'cha more cash for a great game full of whimsy and fun!)) Also, y'know. Shortstacks.

Bought the game on steam but thought I'd leave a comment here. 
I did enjoy the game. Nice amount of booba. Cute story.

The main thing that disappointed was that I couldn't really affect the story. It felt more like a visual novel with no branching paths. While mainly repeating the same formula of puzzle throughout the game about spotting features and applying some basic logic rules, with more rules as you went in. I also didn't quite enjoy the way that the game enforced making sure I played the game as best as I could, especially since it meant restarting the same day several times to make sure I didn't miss something minor.

I did also get slightly annoyed by some potion effects not really scaling in the way they should. Honestly I should've written this comment sooner because I've managed to forget any specific examples. I just remember that sometimes I'd use a potion and expect a change on the character and not see it.

Overall I did enjoy it, even though I tried it while expecting something different from what it actually was.

I just think it would have been nice if reoccuring characters were affected in some ways by what potions they had previously actually ingested, rather than being forced things depending on which characteristic they are forced to exhibit, (this would need a very different gamestate saved rather than just the score per day, and if you lost or not, that is currently the case) and if all potion interactions actually did something, (except when the rules dictate that they shouldn't, of course).

Anyways, I'll definitely try your new game at some point. Might wait for it to mature a bit more first. 

I think you should try it out now and give feedback to encourage him or give advice.

Glad you enjoyed!

A lot of the reason the game is the way it is instead of your suggestions is simply: I’m a one man team, and multiple pathways and dynamic character evolution would take magnitudes more time to program.

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I wasn't saying there should've been multiple pathways, and i do understand the concept of scope and why not everything can be done in practice.

Mostly just things like, if you give x character y potion, next time they come back (or rather, after a few times of getting the same potion effect), they should have that effect to a lesser degree (rather than these kinds of changes being only for specific characters that would always exhibit a characteristic for y potion (with a note that I vaguely remember some of them also randomly displaying a different characteristic leading to not even giving them that potion in the end sometimes, which would sometimes remove what little continuity did exist) and for characters in general after certain timestamps in the story.) 

I just would've appreciated more continuity. 

And also just that some potions wouldn't make any visual change in some circumstances (excluding circumstances where another potion would take effect instead, of course) (If I had to think of an example, I think there was some case where +booty would have the same effect as both +booty and +thighs being given together, but fixing that would require new art, and I'm really not expecting you to add that at this point).

And it wasn't a suggestion as much as it was feedback you can think about if you do something similar in the future. Maybe for your new game (seeing that you were making a new game was part of why I did end up deciding to make a comment). It seemed like you felt finished with this  game, and I understand that. At most I could see you maybe adding logic to make sure that the characters that should have y potion won't be able to have conflicting characteristics that would lead to them not getting y potion (because that would be a relatively simple change.) (That is, assuming you didn't already do that and I'm just misremembering how things were).

You can consider this food for thought: I'm not saying that you have to do anything, or really that you should do anything. It's just what I thought.

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Bought it, finished it, absolutely loved it, the story, the progression of the characters, the world building, the character designs, all of it was just so enjoyable and fun


I have very little to complain about other than how the gameplay can become slightly tedious and repetitive, but there are enough special events to circumvent this at times, and several bugs I noticed that messed with the game, including the Clown event in the later half of the game (I’ll be honest I was probably being stupid so I need to check back with the walk through to see if I can progress through that lol)


Honestly I can see so much potential in this world you made, a second game would be absolutely fantastic and I would definitely be down to see what possible changes and improvements there could be in another installment, you made me absolutely obsessed lmao

Glad you enjoyed!

You joined at a heck of a time. It’s not a sequel, but I’ve just released the prototype for a spinoff game, if you check my “View all by Coderguy111”

Amazing game

You're actually a man of culture for having Lilith's Lair, Subject: Jane and Cowtastic Cafe in your listing lol.

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Honestly? High quality BE games are in short supply.

Sadly true. Also you're the best. I will definitely play your new spinoff when I get back home! BurgerKurger also works on Bellagarth's Quest right now and I enjoyed it a lot so far.

So I guess Android is gone now and got replaced with the regular paid windows zip file? I mean it worked fine for me and I'm still glad I got the APK on my device.  Only fetish game that got me laughing, raging and intrigued at once haha.

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High praise! Thank you.

Yeah. The android version failed to work on most androids, and people were downloading it, seeing it not work, and then 1-starring the game. I’ve been unable to get it to work on all units, so I’d rather delist the apk than take the review hit.

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Absolutely deserved :) Also I can totally understand the decision to take it down. I myself obviously can't tell what the issues were for most people, but I feel like that could be "maybe" a issue on their end without wanting to sound disrespectful to them in any way. Obviously just a clueless guess by me.  I mean I'm not saying that you're flawless as a developer, but I feel like a lot of things are hardware, software and driver related. I feel like most compatible/intact Android devices shouldn't really have a problem with running this game. I assume you have friends or other people around you that also tested it and didn't have much issues perhaps? Could be performance related too, as you pointed out that the game can be too much for mobile devices. It's not uncommon though, that many (fetish) games will turn android devices very hot.

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Sorry for asking but I still have your full android version and it works just fine. Bought it month ago and wanted to ask if maybe you still have that apk file. Also, thanks for game. I like it.

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Where do I download the Android version? I purchased this game under the assumption there was one since the demo page said so.

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Shoot, I forgot it said that. I’m sorry, I’ve been unable to get the android version working on most devices, and have since abandoned Android support.

I have updated the demo page so it doesn’t list the Android version anymore. Sorry about that.

The browser version of the demo worked fine for me on Android if that makes a difference. Dunno if it would be possible to use whatever makes that work and put it in an offline app with the full game.

I’m afraid the demo only has 70ish % of the full game’s content. The full game is too large.

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Hey, I checked F95 and didn't find any mention of that. What was the latest version of the mobile apk version before you took it down? 1.0.0? I'll be very thankful :)

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I posted my rating over a month ago, but I wasn't sure if you ever saw it. I know it's quite a monologue, but it was just too good! The reason I decided to share it here too is that I just noticed a comment mentioning the creator is considering a potential sequel or a new game entirely, so I thought to offer some encouragement.

Review (if you saw this already, please forgive me):
I couldn't have been more thrilled to discover just how many days were available in Story Mode. I had initially assumed this was going to be nothing more than a quick, one-handed point-and-click smut game.

The warning that the game "doesn't take itself seriously" turned out to be an unnecessary concern. It was exactly what made this game shine. It had literally everything I was looking for in a silly, humorous, borderline satirical experience, complete with unexpected niche references that perfectly complemented the slapstick narrative.

The artwork appealed immensely to my personal preferences. The way it achieved so much variety with so few assets was both impressive and commendable, especially since the creator even owned up to that "laziness" through a forth-wall breaking thief.

I read somewhere the CoderGuy11 might be stepping down from further production, and I sincerely hope that's not true. I'm afraid I may never find another game that's quest as on-the-nose as this one was for me.

The epilogue hinted at a potential sequel, and I truly hope the creator remains open to that direction. If funding ever becomes an issue, I'd love to discuss ways to help make it possible. This game was more than worth that level of consideration.

To me, it was undersold at just $2.99 USD. Despite the foundation of rinse-and-repeat mechanics, it never felt that way at all. It wasn't boring in the slightest. I had only four complaints, one as a perfectionist and three as a consumer:
1. Being forced to replay an entire day after messing up a single customer visit. This didn't bother me much, however, because not every encounter was static, despite being the same day. There were still plenty of randomized variations that required critical thinking for alchemy brewing. Plus, it gave me the chance to see even more varied effects from the same characters than if I had done everything perfectly on the first try.
2. Despite the game being centered around expansions and transformations, there was no "Futanari" potion. That was my biggest letdown based on my personal preferences. That said, this in no way, shape, or form affected my objective view of how good this game was. It didn't even occur to me that the game never revealed genitalia or relied on that graphic extent of eye candy. That's how genuinely entertaining it was.
3. A few grammatical errors appeared in the dialogue. I'm not sure whether English is the creator's first language or if he was simply writing one-handed, but it really wasn't a big deal. The narrative was so flavorful and humorous that it was effortless to look past them.
4. The screen felt somewhat compact given everything happening at once, especially on days with heavy visual clutter. I understand that was part of the intended challenge, but the dialogue box was positioned to always overlap with items on the shelves. This became particularly frustrating when I had the single oversized breast hogging the visual of my other shelved items, forcing me to work around the overlapping layers just to see the full scale of both the interactions and my surroundings.

Overall, this was a solid 10/10 game. I even created an account on itch.io just to buy the full version, leave this review, and have the chance to connect with the beautiful mind behind this project.

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I’m glad you enjoyed! And yes, I did see your review back then! There’s just no way for me to respond to reviews. I’m glad you and so many others found the level of goofy vs horny I was aiming for to be exactly what you were looking for.

  1. I don’t intend to add futa in this or potential future games. Just not my jam.

  2. A certain amount of the grammerical errors might just be dialogue ticks the characters have (plenty of them are distracted or bimbofied half the time after all) and the rest are sincere mistakes. Godot does not have a built in spellcheck and maybe sometimes I get overconfident in my typing ability without pasting it into Word first.

  3. A bit damned if I do, damned if I don’t. There’s a lot going on!

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Thank you for taking the time to get back to me, and I'm sorry for the double post.

While it's a bummer that you don't plan on adding any futanari content, it's totally understandable, and your games are perfect regardless!

Regarding the narration, I get that using phonetic spelling and eye dialect were deliberate stylistic choices, but I still noticed a few genuine grammatical errors in there too. It's really no big deal at all, though—just an observation!

This is a great review and you echo almost all my sentiments with this project! I also wished for futanari and asked about it during development (when were still getting new weeks  with new kinks) but Coder Guy was very clear then as he is in the reply to you that it's not his thing. This is still a great experience both in gameplay/story/writing and I hope he makes more :)

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Hey, I really loved "One Potion Please!" and I want to make one of my own with more/different options. If you're not already planning on a sequel or anything, would you mind terribly if I called it "Two Potions, Please"?

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Glad you enjoyed! That is very flattering!

I am noodling on things, so there is indeed a possibility of a sequel or spinoff content one day. Even if there isn’t one though, I would appreciate a title that doesn’t imply it’s a sequel to my game. No offense, I just want to keep it its own thing.

I will warn you: I had to commission a LOT of artwork to get OPP working!

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This game was really impressive for the concept. The story is incredibly well crafted as are each and every one of the characters. It's rare to see games like this that will afflict the player with the same tfs that they do to the NPCs. It would be really cool if you got to use all of the self-transformation potions in the endless mode.

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Thank you! I’m glad you’ve enjoyed! I felt the self TFs added a very fun element.

Maybe one day, but don’t hold me to it

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Might be a dumb comment, but does anyone know if buying/downloading the game through Steam would bypass any issues with running the game on a Mac? I've played through the demo on my browser and that worked fine but I am by no means a computer person and don't want to risk trying to get it if its not going to be playable. Thanks

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it will not. PC files are incompatible on mac unless you have some sort of emulator, but I’m no expert.

Do you have any social media where we can follow updates on your future projects?

Quick question: is it possible for the save data of the itch demo to transfer to the full steam version? If not automatically could you please instruct me on how to do it manually? Thanks

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automatic

hey codeguy i buy your game and i was wounding are you planning to add more because i can't wait   

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Also just want to let you know the entire reason I made an account was to buy this game, play it, and comment on it to tell you how good it is.

Absolutely a 10/10.

Ok I have tried everything to shift my hyperfixations to something else but I literally cannot, my autistic brain is hard-locked on the worldbuilding and fantasy of this world.

How'd you get the idea for it anyway?

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Again, glad you’ve enjoyed so much! Glad the love put into the game has paid off.

I can’t remember the specifics, but Papers Please has always been a fave game of mine, and somehow I realized mixing potions that cause TF would be a very scalable gameplay loop and went “. . . well shit, now I need to make this theoretical game.”

Are you planning on doing a Mac-compatible release? It'd be nice if I could get this on my laptop. 

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I’m afraid not. Too many hoops to jump through, and I don’t have a Mac.

Shame. I don't like to use my PC for NSFW purposes, but I suppose I'll have to.

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Okay, not bugs, but a couple of oddities I noticed in endless mode. Firstly, when they start becoming super big and your view is obscured, you're given the amulet of item scrying so you can see their held items. This does not reveal their clothing colour though (and on that note, colourblind mode doesn't reveal the clothing colour either), so in order to tell if they need a butt potion or not, you need to actually remember the list of names of the characters with black clothing (since fortunately that part's consistent per character), you can't tell by just looking. And second... The mage staffs that are just recoloured gawker eye staffs without the gawker eye? The orb comes in multiple colours, yet none of them actually count as having a gem of that colour for lips, ditzy, or heat potions. That absolutely tripped me up at first.

And yeah, sandbox mode is absolutely a little bit glitchy.

Other than those minor nitpicks though, incredible game. Loved everything from the puzzles to the writing to the artwork. And that's not *just* for an NSFW game, it's a great game full stop. Looking forward to whatever you've got planned next.

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correct: orbs are not gems. And yeah. Kind of relying on remembering the names / hair styles for clothing colors.

Glad you enjoyed! Happy so many people seem to like it for not only the nsfw elements, but the rest as well. Means it all came together.

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Out of curiosity, have you decided what your next project is? I totally get that, even if you do have it fully mapped out, it'll almost certainly still be a very long ways off, but whenever it may hit, I'm really looking forward to whatever you do next, whether it caters to my areas of freak or not, bc OPP was a genuinely solid puzzle game in it's own right - even compared to SFW puzzle games, imo.

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I’m glad you enjoyed! Thank you!

The future is unknown! And I don’t want to promise anything until I’m SURE I can provide it.

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Completely understandable - all the same, best of luck with whatever you do next!

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will this game still get content added or is it in a completed state? fan of the game but wondering if more to come or another work is in progress.

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Complete!

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The animations break in the sandbox game btw. Are you aware of that? You haven't adressed that and I don't think that's cool behavior as I and others paid for this. Is there like any plans to fix it or are you afraid that you'll break more at this point? Been a while hasn't it.

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Are you referring to the shortness and largeness sliders? if so, yes. If not, what are you referring to specifically?

And yes, there is a certain amount of fear I’ll break things further at this point.

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First of all sorry for ranting ;-; I mean like if you press multiple potions quickly: For example inflation, short stack, or then add the blueberry potion and then idk do boobs, butt and so on, then it just stacks multiple characters on top of eachother and multiple images overlap for the character, like they're fusioned. Like 4 boobs, 4 arms and so on.  Also when you switch to another character, they're purple in the face for no reason and it doesn't feel right(not even the blueberry animation starts playing). I have to return to the menu and restart sandbox so it resets everything and looks normal again or switch the charcaters multiple times for it to reset to default. UI is feels a little wonky at times. Am I allowed to share pics here or is that against the rules? So you can see what I mean. Could be related to my device, but I'm not sure. I started with the demo and then updated it to the paid one. Could that be the issue? I am worried I might lose my progress after deleting and reinstalling all. Also even with these problems the game is still worth every penny regardless. Loved every second of it <3 You're talented.

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Not to sound flippant, but just… don’t spam potions. Wait for the animations to finish. This has always been a thing.

It IS jank. It’s an extra feature mode in a $3 game made by one dude (should have made it $6, but still). And with the massive list of transformations, not everything is compatible, and i will definitely break something in the main game if i start adding restrictions.

Glad you are enjoying regardless!

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Hi, I just paid recently. It's a really great game! A+! However, I am getting a weird bug of some sort where I cannot inspect the broken stat-exchange rod. Everytime I try to, it kicks me out of the app entirely. I am on day 25 of the story mode (no mistake run) and I know I need it for 2 of the character plots to progress.


Edit: I downloaded the Android version btw, probably important to know.


Edit 2: So it apparently happens when I open up the 2nd screen for both the broken and normal stat exchange rods. I loaded up a previous save and the game kicked itself out to the title screen as soon as Gridete (I believe that's her name, sorry) gave the rod to me. This is odd as it was functioning rather well just yesterday.

Crud. You are not the first to report this. This is an issue spesific to android. I fear that the game is using too much memory for the android to handle. If you reboot your phone and go straight to the game, does it work then?

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I checked for any system updates or such and restarted the phone. Unfortunately, when I went back to the game, the stat-exchange still does not work. I will check the memory as well.

 I am willing to help you out any way I can for this game.


Edit: It takes up ~237 megabytes on my 128 gigabyte phone, but I also suck at tech so that could actually be a lot. I may just need to get rid of some of my photos and such.

Shoot. It’s not that then. Unless it somehow occupies more RAM when running? And the RAM wouldn’t be 128 gigabytes.

I’m sorry man. I’ve been trying to tackle this for a couple months and I haven’t cracked it.

Update: I genuinely uninstalled and reinstalled the app (RIP 25 days), will keep you posted if it shows up again

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Alright, here's what I found through replaying. 

If you go through it from day 23 to day 25 all at once without closing out the app, it seems to work fine (as long as the stat-exchange doesn't come back). 

I have a hypothesis that the reason it doesn't work if you close it out is because the secondary screen that opens up for the rod is saved in the background or something and the multiple screens break the game. 

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Just finished the game. Will probably continue to play around on endless. Hopefully the bug can be resolved sometime.

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Oh and the curse of the slapping hand I also missed in the sandbox mode. Like that stuff automatically repeats instead of just one slap with each click. Maybe also a speed/loop toggle for all animations and transformations. I really enjoyed the visuals and artstyle of the game. Props to everyone involved, you truly created something bigger than just a fetish game. Felt more like playing a regular game and that is a good thing to me. I also don't know why the fullscreen settings keeps turning off itself whenever I restart the game. In general I wish there was more settings available and maybe custom music playing in the background as a option so it isn't just pure silence. There were moments when it felt a bit awkward :)

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I enjoyed it a lot, but I feel like the sandbox mode is a bit too buggy. Like the animations get really messy and break if you click trough. Else it's a great game tbh. I wish there were more cursed items available in the sandbox mode. For example the cow-fication or the honey-fication. Other than that the story was great, the mechanics very intuitive. Story mode also broke a couple of times and I had to restart the part(things didn't show up or didn't react as intended and looped animations). Sounds were also very good imo.

It buy it on steam,very great game. Deleper pls add cowcini and bell to endless mode like in final boss battle,slime transformation and give option to save leaking milk,horny,fat belly and jiggle on custom characters

I know the game is fully released but any chance you are adding the vibrating butt as a character creation option from Yor? Or any of the other special story ones like the huge boobs with tiny nipples or anything along those lines? Otherwise I'm loving this game!

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I’m glad you’re enjoying!

Probably not, at this stage. I am focusing on other things at this time and am hesitant to play around with much, less I break things with an update XD

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I made an account to comment! I just beat the game, and it was fun :3 gonna fiddle with endless mode some more! 

Do you have plans to add more content to the game beyond bug patch’s? Or are you moving on to other projects? Either way I’m going to continue following your work :3

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Glad you enjoyed!

Unknown at this stage

Deleted 68 days ago

How do I buy the android version without needing Paypall?

Currently, there is no way to do so. Sorry.

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Are you planning on making a sequel?

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The android isn't working for me for some reason. Every time I press start game, it loads for a while and then crashes. What do?

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I’m sorry, but this has been an issue I’ve been unable to fix. I think the game has grown too big to work on some androids.

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The irony... 

It's totally fine though, I played through the whole game on my laptop and thoroughly enjoyed it. Very silly game, great writing!

Now that 1.0 is out, is the game still going to get another update(s) to add some final polish on it?

(+1)

Outside of bug fixes, the game is likely finished.

hey codeguy111 i was wounding when will you make another pov game becomes i finished playing the full game and it was amazing and i hope you make another amazing game like this and we are all here to support you  

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