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DEPTHCALL » Devlog

DEPTHCALL - Post-Jam Update
Hi everyone!
DEPTHCALL was originally created for Ludum Dare 59. During the jam, our goal was to create a short horror game based on the theme “Signal” while working under very tight time constraints. After the jam ended, we decided to spend some additional time polishing the project.
In this updated version, we focused on improving the overall experience by refining the gameplay, enhancing the visuals and atmosphere, and fixing a number of issues that were present in the original jam version.
Improvements include:
- Improved game balance and pacing
- Additional visual polish
- Improved user interface
- Bug fixes and usability improvements
Thank you to everyone who played the original Ludum Dare version and shared their feedback. We hope you enjoy the improved version
Files
depthcall-windows-v1-0-0.zip 78 MB
Version 1.0.0 63 days ago
depthcall-linux-v1-0-0.zip 66 MB
Version 1.0.0 63 days ago
depthcall-macos-v1-0-0.zip 78 MB
Version 1.0.0 63 days ago
DEPTHCALL.apk 94 MB
Version 1.0.0 63 days ago
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DEPTHCALL
Intense survival horror in the ocean depths.
| Status | Released |
| Authors | HUSH CULT, Melight, Nnican |
| Genre | Survival, Simulation |
| Tags | 3D, Atmospheric, Creepy, Horror, Ludum Dare 59, PSX (PlayStation), Short, Singleplayer, underwater |
| Languages | English, Russian |
| Accessibility | Subtitles |
More posts
- Game Update #2 - 1.1.147 days ago
- Game Update #1 - v1.1.053 days ago
- v1.0.0-hotfix163 days ago
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