<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Zone Idle Devlog - itch.io</title><link>https://dickie1.itch.io/zone-idle</link><description>​Zone Idle is an Extraction Simulator inspired by the Tarkov and Stalker worlds and games.</description><item><guid>https://dickie1.itch.io/zone-idle/devlog/1628495/visual-update-0280</guid><title>Visual Update 0.28.0</title><link>https://dickie1.itch.io/zone-idle/devlog/1628495/visual-update-0280</link><pubDate>Fri, 14 Aug 2026 19:49:15 GMT</pubDate><category>devlog</category><description><![CDATA[<p>A top-to-bottom redesign of the menus, a wave of new events and two new minigames across every map, improvements to the endgame for the Mirage, and a visual overhaul that repaints every raid backdrop...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1575560/0271</guid><title>0.27.1</title><link>https://dickie1.itch.io/zone-idle/devlog/1575560/0271</link><pubDate>Sun, 05 Jul 2026 18:40:10 GMT</pubDate><category>devlog</category><description><![CDATA[<p>-Fixed loot swap modal not popping up on certain cases...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1574888/0270</guid><title>0.27.0</title><link>https://dickie1.itch.io/zone-idle/devlog/1574888/0270</link><pubDate>Sun, 05 Jul 2026 02:54:31 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The biggest Zone Idle update yet: a new detector system for hunting anomalies, a top-to-bottom artifact &amp; anomaly overhaul, a new traveling trader, mutant trophies, a new character skin, a visual deta...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1551133/0266</guid><title>0.26.6</title><link>https://dickie1.itch.io/zone-idle/devlog/1551133/0266</link><pubDate>Thu, 11 Jun 2026 23:30:53 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixes Fixed equipped gear being lost when you unequip it in a raid by double-clicking or right-clicking it. Fixed a case where moving an item from your pockets to the stash could duplicate it. Thanks...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1548431/0265</guid><title>0.26.5</title><link>https://dickie1.itch.io/zone-idle/devlog/1548431/0265</link><pubDate>Tue, 09 Jun 2026 01:11:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixes The full-inventory loot popup no longer gets stuck in a loop. Open container windows no longer cover the full-inventory loot popup. Fixed an item duplication involving a freshly looted container...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1546460/0264</guid><title>0.26.4</title><link>https://dickie1.itch.io/zone-idle/devlog/1546460/0264</link><pubDate>Sun, 07 Jun 2026 04:46:27 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Adds playtime tracking to your service record. Your STATS &gt; CAREER page now shows two playtime counters. TIME IN ZONE is the total time you have spent in the game, and TIME IN RAID is the time you hav...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1546198/0263</guid><title>0.26.3</title><link>https://dickie1.itch.io/zone-idle/devlog/1546198/0263</link><pubDate>Sat, 06 Jun 2026 19:59:06 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Pulling an item or a weapon attachment out of your equipped backpack no longer makes an item vanish. When you dragged something out of your equipped backpack, or pulled an attachment off a weapon stor...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1545180/0262</guid><title>0.26.2</title><link>https://dickie1.itch.io/zone-idle/devlog/1545180/0262</link><pubDate>Fri, 05 Jun 2026 18:50:15 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Further logging Potential fix for loot being stacked within backpacks (and logging for this issue)...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1544103/0261-hotfix</guid><title>0.26.1 hotfix</title><link>https://dickie1.itch.io/zone-idle/devlog/1544103/0261-hotfix</link><pubDate>Thu, 04 Jun 2026 17:40:07 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Error logging to help track down item disappearance issues. Please report disappearances with as much detail as possible surrounding the problem and be sure you&#039;re on the latest version...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1543579/0260</guid><title>0.26.0</title><link>https://dickie1.itch.io/zone-idle/devlog/1543579/0260</link><pubDate>Thu, 04 Jun 2026 04:06:48 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This update adds the Operator Dossier prestige progression, two new minigames, and a reworked Buried Cache event. It also changes how the raid success cap works, adds a use for banked money, and fixes...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1539467/0257</guid><title>0.25.7</title><link>https://dickie1.itch.io/zone-idle/devlog/1539467/0257</link><pubDate>Sun, 31 May 2026 15:02:43 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Another stability update focused on your inventory. The goal is the same as last time: items should never vanish, and the screen should never get stuck. This release clears out a long list of item los...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1537487/0256</guid><title>0.25.6</title><link>https://dickie1.itch.io/zone-idle/devlog/1537487/0256</link><pubDate>Fri, 29 May 2026 05:10:41 GMT</pubDate><category>devlog</category><description><![CDATA[<p>A stability patch with one goal: fix where crashing or freezing during a raid no longer wipes the gear you brought in. A handful of other fixes stop items from vanishing or acting up. Bug Fixes - Cras...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1535330/0255</guid><title>0.25.5</title><link>https://dickie1.itch.io/zone-idle/devlog/1535330/0255</link><pubDate>Tue, 26 May 2026 20:14:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Potential fix for items disappearing Fix for screen going black/grey due to over-zealous memory leak protections Added better logging to track these issues Please report if further issues continue. Th...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1535232/0253</guid><title>0.25.3</title><link>https://dickie1.itch.io/zone-idle/devlog/1535232/0253</link><pubDate>Tue, 26 May 2026 18:11:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added error logging to track and fix an item drop not appearing issue Added even more logging...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1534379/0250</guid><title>0.25.0</title><link>https://dickie1.itch.io/zone-idle/devlog/1534379/0250</link><pubDate>Tue, 26 May 2026 05:14:40 GMT</pubDate><category>devlog</category><description><![CDATA[<p>A long stability and quality of life update. The headline change is a deep cleanup of the inventory and equipment code that has been the source of most data loss reports. Items in containers, on your...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1488774/hotfix-0241-mobile-fixes</guid><title>Hotfix 0.24.1  Mobile Fixes</title><link>https://dickie1.itch.io/zone-idle/devlog/1488774/hotfix-0241-mobile-fixes</link><pubDate>Mon, 13 Apr 2026 19:47:54 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Bug Fixes - Containers like the First Aid Kit no longer let you cram in more items than physically fit. Items that previously got &quot;lost&quot; when opening overstuffed containers are now safely recovered. -...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1486816/0240</guid><title>0.24.0</title><link>https://dickie1.itch.io/zone-idle/devlog/1486816/0240</link><pubDate>Sat, 11 Apr 2026 17:02:44 GMT</pubDate><category>devlog</category><description><![CDATA[<p>New Features &amp; Mechanics Consumable Merging: Identical consumables can now be combined by dragging one onto another. Uses transfer to the target item, and empty items are removed. Signal Intercept Min...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1477073/hotfix-0232</guid><title>Hotfix 0.23.2</title><link>https://dickie1.itch.io/zone-idle/devlog/1477073/hotfix-0232</link><pubDate>Wed, 01 Apr 2026 21:30:09 GMT</pubDate><category>devlog</category><description><![CDATA[<p>- Fixed items disappearing when contractor loot didn&#039;t fit in your stash. Large items like backpacks no longer get forced into pockets where they can&#039;t fit, which was creating invisible phantom items...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1474795/hotfix-0231</guid><title>Hotfix 0.23.1</title><link>https://dickie1.itch.io/zone-idle/devlog/1474795/hotfix-0231</link><pubDate>Wed, 01 Apr 2026 03:23:55 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changes - MULE syringe now physically adds a row to your secure container for the duration of the buff - When MULE expires, overflow items get moved to your pockets or stash - &quot;Risk Tolerance&quot; renamed...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1473978/update-0230</guid><title>Update 0.23.0</title><link>https://dickie1.itch.io/zone-idle/devlog/1473978/update-0230</link><pubDate>Mon, 30 Mar 2026 23:02:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Major Features &amp; Content - CORTEX Operatives (Offline Progression): You can now deploy Cortex Operatives on timed background raids. Equip them with gear from your stash, pick a map, and send them out...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1469271/update-0221</guid><title>Update 0.22.1</title><link>https://dickie1.itch.io/zone-idle/devlog/1469271/update-0221</link><pubDate>Wed, 25 Mar 2026 20:39:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Bug Fixes - Fix for item disappearance on equip - Fixed incoming loot equip losing displaced items - Fixed equipped backpack &quot;Open&quot; causing item loss, right-clicking an equipped backpack showed an &quot;Op...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1467617/update-0220</guid><title>Update 0.22.0</title><link>https://dickie1.itch.io/zone-idle/devlog/1467617/update-0220</link><pubDate>Mon, 23 Mar 2026 22:48:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>New Content &amp; Events New Events: Added 8 new raid events across Factory, Red Forest, Labs, and The Mirage. Minigame Integration: New events introduce underused minigames to each map, including anomaly...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1456417/hotfix-0212</guid><title>Hotfix 0.21.2</title><link>https://dickie1.itch.io/zone-idle/devlog/1456417/hotfix-0212</link><pubDate>Fri, 13 Mar 2026 03:03:12 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixed a bug where using quick-heal or quick-rad buttons with inventory items caused visual item duplication. Added guards to the raid inventory to prevent items from disappearing or duplicating during...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1455463/patch-0211</guid><title>Patch 0.21.1</title><link>https://dickie1.itch.io/zone-idle/devlog/1455463/patch-0211</link><pubDate>Thu, 12 Mar 2026 01:05:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Drag Performance: Implemented memoization in GridItem, GridPanel, and EquipmentPanel to ensure smooth drag-and-drop operations even with high-density inventories. Duplication Prevention: Fixed issues...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1448977/update-0210</guid><title>Update 0.21.0</title><link>https://dickie1.itch.io/zone-idle/devlog/1448977/update-0210</link><pubDate>Thu, 05 Mar 2026 01:22:55 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added item tracking for quest items Added locked stash visuals in-stash Buffed Altyn helmet&#039;s damage protection Added &quot;Drag + R&quot; to Shortcuts menu Improved mobile device detection in minigames Fixed n...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1428640/major-inventory-rework</guid><title>Major Inventory Rework</title><link>https://dickie1.itch.io/zone-idle/devlog/1428640/major-inventory-rework</link><pubDate>Fri, 27 Feb 2026 17:35:04 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Completely reworked the inventory system to be grid-based Various other small changes/fixes and improvements Progress has been reset for this update, apologies for any inconvenience. EDIT: PROGRESS WA...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1355105/hotfix-0151</guid><title>Hotfix 0.15.1</title><link>https://dickie1.itch.io/zone-idle/devlog/1355105/hotfix-0151</link><pubDate>Fri, 06 Feb 2026 22:51:32 GMT</pubDate><category>devlog</category><description><![CDATA[<p>All Containers can now be added to by clicking on their empty slots Changed tech crate to be more like the other random item drop events Fixed low-contrast mode disabling item rarity hues Fixed not be...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1343898/proper-item-art</guid><title>Proper Item Art</title><link>https://dickie1.itch.io/zone-idle/devlog/1343898/proper-item-art</link><pubDate>Tue, 03 Feb 2026 01:51:30 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Over 110 items now have proper art applied to them...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1343084/hotfix-01414</guid><title>Hotfix 0.14.14</title><link>https://dickie1.itch.io/zone-idle/devlog/1343084/hotfix-01414</link><pubDate>Mon, 02 Feb 2026 16:01:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Settings window is no longer translucent Improved the Item Options window Fixed partial-turn ins preventing upgrades on hideout modules Fixed off-center traders Fixed trader cards being different leng...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1339816/hotfix-01413</guid><title>Hotfix 0.14.13</title><link>https://dickie1.itch.io/zone-idle/devlog/1339816/hotfix-01413</link><pubDate>Sun, 01 Feb 2026 04:57:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixed the CORTEX Radiation Control logic...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1339517/update-01412</guid><title>Update 0.14.12</title><link>https://dickie1.itch.io/zone-idle/devlog/1339517/update-01412</link><pubDate>Sat, 31 Jan 2026 21:38:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>INVENTORY &amp; PROGRESSION Partial Turn-In: You can now partially turn in items for Hideout Modules. (Huge improvement for inventory management!) New Item: Added the Pill Organizer to help store radiatio...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1334313/update-01411</guid><title>Update 0.14.11</title><link>https://dickie1.itch.io/zone-idle/devlog/1334313/update-01411</link><pubDate>Thu, 29 Jan 2026 02:56:42 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added the Injector Case Added new event The Cultist Sermon Added detailed on-hover tooltip for Keycard Wallet Added Insert Fuel quantity visibility from Hideout Fixed Operator Badges dropping from The...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1331859/update-01410</guid><title>Update 0.14.10</title><link>https://dickie1.itch.io/zone-idle/devlog/1331859/update-01410</link><pubDate>Tue, 27 Jan 2026 02:46:28 GMT</pubDate><category>devlog</category><description><![CDATA[<p>MOBILE &amp; UI IMPROVEMENTS Mobile Polish: Extensively improved the Mobile UI for better usability. (Please report any further mobile issues in the comments or Discord!) Desktop UI: Improved the desktop...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1320060/hotfix-01401</guid><title>Hotfix 0.14.01</title><link>https://dickie1.itch.io/zone-idle/devlog/1320060/hotfix-01401</link><pubDate>Sun, 18 Jan 2026 02:01:17 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added fallback for not being able to pass by events that require a gun Fixed the gym giving you 500% double loot Fixed misnomer of buffs...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1318799/stimulant-update-0140</guid><title>Stimulant Update 0.14.0</title><link>https://dickie1.itch.io/zone-idle/devlog/1318799/stimulant-update-0140</link><pubDate>Sat, 17 Jan 2026 21:41:24 GMT</pubDate><category>devlog</category><description><![CDATA[<p>NEW CONTENT New Boss: Added the Sanitar boss encounter. New Item Type: Added Injectors as a new item category, along with several new items. Hideout Info: Added informational buttons to each Hideout M...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1314414/update-0135</guid><title>Update 0.13.5</title><link>https://dickie1.itch.io/zone-idle/devlog/1314414/update-0135</link><pubDate>Mon, 12 Jan 2026 20:38:26 GMT</pubDate><category>devlog</category><description><![CDATA[<p>AUDIO &amp; ATMOSPHERE New Music: Added new background music tracks, including unique themes for specific Locales to enhance the atmosphere. MOBILE IMPROVEMENTS Compact UI: Added a &quot;Compact State&quot; to the...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1313491/hotfix-01341</guid><title>Hotfix 0.13.41</title><link>https://dickie1.itch.io/zone-idle/devlog/1313491/hotfix-01341</link><pubDate>Sun, 11 Jan 2026 23:50:24 GMT</pubDate><category>devlog</category><description><![CDATA[<p>NEW FEATURES &amp; QoL CORTEX Upgrade: Added Auto-Decrypt functionality to the CORTEX system. Live View: &quot;Live View&quot; is now the default setting for new players. The game now also remembers which view you...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1310599/update-0134</guid><title>Update 0.13.4</title><link>https://dickie1.itch.io/zone-idle/devlog/1310599/update-0134</link><pubDate>Thu, 08 Jan 2026 23:45:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>NEW FEATURES The Codex: Added the Item Codex Inventory Sorting: Added Sort buttons for in-raid inventory management Drone Interface: Updated the Drone Hideout module interface for better usability. GA...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1308100/hotfix-01332</guid><title>Hotfix 0.13.32</title><link>https://dickie1.itch.io/zone-idle/devlog/1308100/hotfix-01332</link><pubDate>Mon, 05 Jan 2026 22:56:38 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Cleaning logic that could be contributing to eventual drag and drop break/browser crash...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1307759/hotfix-01331</guid><title>Hotfix 0.13.31</title><link>https://dickie1.itch.io/zone-idle/devlog/1307759/hotfix-01331</link><pubDate>Mon, 05 Jan 2026 14:49:58 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixed the Drone not being upgradable past tier 1 Fixed CORTEX Scav runs changing your default CORTEX Settings...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1307503/introducing-the-drone-and-cortex-scav-0133</guid><title>Introducing The Drone and CORTEX Scav 0.13.3</title><link>https://dickie1.itch.io/zone-idle/devlog/1307503/introducing-the-drone-and-cortex-scav-0133</link><pubDate>Mon, 05 Jan 2026 05:26:01 GMT</pubDate><category>devlog</category><description><![CDATA[<p>NEW CONTENT New Minigame: Added the &quot;Anomaly Scanner&quot; minigame. New Quest: Added the &quot;Making Contact&quot; questline. New Hideout Module: Unlock &quot;The Drone&quot; to expand your capabilities. Audio: Added additi...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1286169/hotfix-0132</guid><title>Hotfix 0.13.2</title><link>https://dickie1.itch.io/zone-idle/devlog/1286169/hotfix-0132</link><pubDate>Sat, 03 Jan 2026 05:45:12 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added two new PDA Color Themes Fixed themes not applying everywhere (please let me know if it could be better) Second attempt at fixing fence dailies Adjusted hacking minigame words Ensured fence dail...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1286096/hotfix-0131</guid><title>Hotfix 0.13.1</title><link>https://dickie1.itch.io/zone-idle/devlog/1286096/hotfix-0131</link><pubDate>Sat, 03 Jan 2026 03:21:40 GMT</pubDate><category>devlog</category><description><![CDATA[<p>GAMEPLAY &amp; BALANCE Noosphere Interference: CORTEX Technology no longer functions in the Noosphere. Plan your manual survival accordingly. Event Reworks: Fully reworked the &quot;Biohazard Leak&quot; and &quot;Vertig...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1284877/update-013</guid><title>Update 0.13</title><link>https://dickie1.itch.io/zone-idle/devlog/1284877/update-013</link><pubDate>Thu, 01 Jan 2026 21:41:32 GMT</pubDate><category>devlog</category><description><![CDATA[<p>NEW FEATURES &amp; CONTROLS Backpack Durability: Fully implemented backpack durability mechanics. New Controls: Added Ctrl-Click support for in-raid inventory management. Added Spacebar support for the Ar...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1281837/minor-hotfix</guid><title>minor hotfix</title><link>https://dickie1.itch.io/zone-idle/devlog/1281837/minor-hotfix</link><pubDate>Wed, 31 Dec 2025 06:04:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixed exoskeleton slots not saving Fixed player ID persistence issue Attempted patch at memory leaks...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1281019/update-012</guid><title>Update 0.12</title><link>https://dickie1.itch.io/zone-idle/devlog/1281019/update-012</link><pubDate>Wed, 31 Dec 2025 02:36:01 GMT</pubDate><category>devlog</category><description><![CDATA[<p>GAMEPLAY CHANGES Labs Extraction Overhaul: The Labs extraction has been adjusted to be significantly more difficult, now functioning as a &quot;Gauntlet&quot; style event. Prepare accordingly. Death Mechanic: D...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1277290/hotfix-011</guid><title>Hotfix 0.11</title><link>https://dickie1.itch.io/zone-idle/devlog/1277290/hotfix-011</link><pubDate>Tue, 30 Dec 2025 06:13:08 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Important Gameplay Update &amp; UI Polish A new update is live! Please Note: I have implemented anti-combat logging logic. If you close the game while in a raid, your character will now die. Gameplay &amp; Me...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1241751/major-update</guid><title>Major Update</title><link>https://dickie1.itch.io/zone-idle/devlog/1241751/major-update</link><pubDate>Mon, 29 Dec 2025 23:27:16 GMT</pubDate><category>devlog</category><description><![CDATA[<p>New Features New Map: The Mirage. New Minigame: Signal Triangulation. New Events: Dead Drop, The Roaming Boss, Tracking Suspicious Activity. Prestige Content: Added new Hideout module, items, events,...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1162809/upping-the-difficulty</guid><title>Upping the Difficulty!</title><link>https://dickie1.itch.io/zone-idle/devlog/1162809/upping-the-difficulty</link><pubDate>Sun, 21 Dec 2025 07:23:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added a tier to rest area Added Hideout Blueprints Page Therapist Nerfed CORTEX Reworked to have 3 tiers Upgraded view for hideout modules H ideout module requirements fleshed out Locked Scav and PMC...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1157095/qol-and-bug-fixes</guid><title>QOL and Bug Fixes</title><link>https://dickie1.itch.io/zone-idle/devlog/1157095/qol-and-bug-fixes</link><pubDate>Sat, 20 Dec 2025 19:55:58 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI0NjQ2ODkwLnBuZw==/400x224%23c/uwY890.png" class="post_image"/><p>Added keyboard shortcuts menu in the stash Added shift click to quick move items Added ctrl-click applying to backpack Changed durability loss on repair to be percentage based Improved inventory full...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1151168/new-event-adjusted-loot-tables-and-minigames-and-more</guid><title>New Event, Adjusted Loot Tables and Minigames and more!</title><link>https://dickie1.itch.io/zone-idle/devlog/1151168/new-event-adjusted-loot-tables-and-minigames-and-more</link><pubDate>Fri, 19 Dec 2025 21:50:21 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added toolbox event Adjusted Red Forest loot tables Added difficulties to Lockpick minigame Adjust minigame difficulties to apply based on map Adjusted artifact loot tables Refined some event visuals...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1149324/systems-update-events-gear-qol</guid><title>Systems Update: Events, Gear, QoL</title><link>https://dickie1.itch.io/zone-idle/devlog/1149324/systems-update-events-gear-qol</link><pubDate>Fri, 19 Dec 2025 00:22:30 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added 3 new 50/50 events to Red Forest Added 3 new 50/50 events to the Labs Added use grenade logic for event options Added item favoriting in the backpack Added pausing Buff timer during events Added...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1148972/error-handling-and-fixes</guid><title>Error Handling and Fixes</title><link>https://dickie1.itch.io/zone-idle/devlog/1148972/error-handling-and-fixes</link><pubDate>Thu, 18 Dec 2025 16:52:37 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Implemented client-side error logging system Fixed Moonlight Potential fix for drag and drop implemented for smarter cleanup (requires further testing)...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1147636/hotfixes</guid><title>Hotfixes</title><link>https://dickie1.itch.io/zone-idle/devlog/1147636/hotfixes</link><pubDate>Thu, 18 Dec 2025 06:34:07 GMT</pubDate><category>devlog</category><description><![CDATA[<p>mobile drag and drop improvements improved scav run loadouts slightly Added settings to toggle certain UI settings to reduce eye strain Fixed POI event spawn logic...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1147583/mobile-support</guid><title>Mobile Support</title><link>https://dickie1.itch.io/zone-idle/devlog/1147583/mobile-support</link><pubDate>Thu, 18 Dec 2025 04:20:42 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Improved Hacking minigame for mobile Attempt at supporting drag and drop on mobile...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1147546/hotfix</guid><title>Hotfix</title><link>https://dickie1.itch.io/zone-idle/devlog/1147546/hotfix</link><pubDate>Thu, 18 Dec 2025 03:02:30 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Reduced time between events Fixed radiation not regenerating out of raid Potential fix for Successful Failure minigames Attempted to fix mobile Sniper Elite minigame Tweaked Sniper Elite minigame Twea...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1146382/prestige-trader-meister-gym-overhaul-major-fixes</guid><title>Prestige Trader: Meister, Gym Overhaul &amp; Major Fixes</title><link>https://dickie1.itch.io/zone-idle/devlog/1146382/prestige-trader-meister-gym-overhaul-major-fixes</link><pubDate>Wed, 17 Dec 2025 21:50:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Introducing Prestige Trader - Meister Added 5 minute cooldown to the gym Made the Gym training slightly more difficult Readjusted health regen in stash to be slower Added download save files Improved...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1145395/save-system-changes-red-forest-rework</guid><title>Save System Changes &amp; Red Forest Rework</title><link>https://dickie1.itch.io/zone-idle/devlog/1145395/save-system-changes-red-forest-rework</link><pubDate>Wed, 17 Dec 2025 07:17:49 GMT</pubDate><category>devlog</category><description><![CDATA[<p>URGENT Will be removing local save slots, will only allow string saves moving forward. URGENT Added a Radkit pocket to the loadout Updated Red Forest to have unique events (includes new events hurray)...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1145121/event-damage-ranges-fence-changes-and-fixes</guid><title>Event Damage Ranges, Fence Changes and Fixes</title><link>https://dickie1.itch.io/zone-idle/devlog/1145121/event-damage-ranges-fence-changes-and-fixes</link><pubDate>Tue, 16 Dec 2025 22:49:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added a disable scanline option (optimization/visual preference) Added damage range to risky options so you dont know the exact damage you&#039;ll take. Can be adjusted. Uprooted Fence functionality, want...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1144738/major-improvements</guid><title>Major Improvements</title><link>https://dickie1.itch.io/zone-idle/devlog/1144738/major-improvements</link><pubDate>Tue, 16 Dec 2025 16:03:48 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added new CORTEX rouble-based loot filterer Added CORTEX configurability in-raid Added right click to repair items Added durability loss to repaired items Added opt out feature to leaderboard Added lo...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1144272/task-log-and-improvements</guid><title>Task Log and Improvements!</title><link>https://dickie1.itch.io/zone-idle/devlog/1144272/task-log-and-improvements</link><pubDate>Tue, 16 Dec 2025 03:23:23 GMT</pubDate><category>devlog</category><description><![CDATA[<p>added tasks log in-raid added quick heals to live view Reduced scav cooldown timer to 5 minutes attempted to fix minesweeper being too difficult made saving better added better visual notifications fo...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1144131/visualization-update-hotfix</guid><title>Visualization Update Hotfix</title><link>https://dickie1.itch.io/zone-idle/devlog/1144131/visualization-update-hotfix</link><pubDate>Mon, 15 Dec 2025 22:50:37 GMT</pubDate><category>devlog</category><description><![CDATA[<p>fix to extract blocked fix to certain UI elements not working as intended some other fixes...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1143606/the-visualization-update</guid><title>The Visualization Update</title><link>https://dickie1.itch.io/zone-idle/devlog/1143606/the-visualization-update</link><pubDate>Mon, 15 Dec 2025 21:10:05 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Created an Overhauled In-raid UI (Live View) Add visuals to every event in the game Swappable between old view and new view. Added buy menu for items in trader menu. Added 2x XP to Red Forest. Might b...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1142714/labs-rework-and-success-messages</guid><title>Labs Rework and Success Messages</title><link>https://dickie1.itch.io/zone-idle/devlog/1142714/labs-rework-and-success-messages</link><pubDate>Sun, 14 Dec 2025 07:32:09 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Reworked labs extract to increase difficulty Added the Gauntlet to Extract Fixed -20% not always applying on labs Added Success messages Improved grenades in multiple ways Show used items in events Im...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1142678/grenades-balance-n-fixes</guid><title>Grenades Balance n Fixes</title><link>https://dickie1.itch.io/zone-idle/devlog/1142678/grenades-balance-n-fixes</link><pubDate>Sun, 14 Dec 2025 03:11:57 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added grenade events Added Grenade info on icon Increased Flavor Texts and Rate Added Coin Flip Mini game Fix to death not taking away loot when using CORTEX Adjusted Contractor Prices (sorry) Adjuste...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1142530/dailies-new-background-and-fixes</guid><title>Dailies, New Background, and Fixes</title><link>https://dickie1.itch.io/zone-idle/devlog/1142530/dailies-new-background-and-fixes</link><pubDate>Sat, 13 Dec 2025 22:03:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added Daily Tasks with Keycard rewards Added new mall skin Added opaque backdrop to Event text Fixed Prestige not working as intended Fixed Suspicious Activity not accessing proper loot table Fix to M...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1142023/the-xp-update</guid><title>The XP Update!</title><link>https://dickie1.itch.io/zone-idle/devlog/1142023/the-xp-update</link><pubDate>Sat, 13 Dec 2025 08:16:15 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added PDA - consumable/sellable (XP/Roubles) Added level up rewards (Field Promotions) (first iteration) Added level requirements to Hideout and traders. Adjusted Hack drop tables Made the Artifact Co...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1141548/no-longer-considered-nsfw</guid><title>No Longer Considered NSFW</title><link>https://dickie1.itch.io/zone-idle/devlog/1141548/no-longer-considered-nsfw</link><pubDate>Fri, 12 Dec 2025 20:06:21 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I accidentally classified this game as adult content and have successfully reversed that... Lol...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1141440/fixes</guid><title>Fixes</title><link>https://dickie1.itch.io/zone-idle/devlog/1141440/fixes</link><pubDate>Fri, 12 Dec 2025 18:26:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixed Extraction blocked event not consuming bribe item Updated leaderboard logic to update on extraction...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1140977/fence-trader-added</guid><title>Fence Trader Added</title><link>https://dickie1.itch.io/zone-idle/devlog/1140977/fence-trader-added</link><pubDate>Fri, 12 Dec 2025 07:17:29 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added Fence Trader - Buys your goods for a little more than what they normally sell for -Resells player-sold loot for double the price Improved save menu...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1140928/ui-changes-and-supply-drop-fix</guid><title>UI Changes and Supply Drop Fix</title><link>https://dickie1.itch.io/zone-idle/devlog/1140928/ui-changes-and-supply-drop-fix</link><pubDate>Fri, 12 Dec 2025 04:22:15 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added visual indicator for backpack slot additions Fixed Supply Drop letting you spin when you&#039;re full of loot Fixed supply drop not granting you the free spin every 10 pmc extracts...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1140833/ui-game-fixes</guid><title>UI + Game fixes</title><link>https://dickie1.itch.io/zone-idle/devlog/1140833/ui-game-fixes</link><pubDate>Fri, 12 Dec 2025 00:32:28 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Better font sizing for UI Better Visual Clarity Increased background transparency Changes to color scheme...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1140758/bug-fixes</guid><title>Bug Fixes</title><link>https://dickie1.itch.io/zone-idle/devlog/1140758/bug-fixes</link><pubDate>Thu, 11 Dec 2025 22:40:22 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Just been pushing various fixes on all aspects of the game fixes to leveling fixes to leveling not showing/applying fixes to rouble transfers between raids fixes to drunk gambler...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1139936/overhauled-tutorial-and-fixes</guid><title>Overhauled Tutorial and Fixes</title><link>https://dickie1.itch.io/zone-idle/devlog/1139936/overhauled-tutorial-and-fixes</link><pubDate>Thu, 11 Dec 2025 00:54:06 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Brand spankin new tutorial might need more work but it should be better...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1139457/new-data-save-mechanic</guid><title>New Data Save Mechanic</title><link>https://dickie1.itch.io/zone-idle/devlog/1139457/new-data-save-mechanic</link><pubDate>Wed, 10 Dec 2025 15:26:16 GMT</pubDate><category>devlog</category><description><![CDATA[<p>To help with issues of data loss I&#039;ve implemented a manual save where you can download your save and paste it back in in case you lose your progress. I hope this helps in case any of you lost your dat...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1139127/small-improvements-and-fixes</guid><title>Small improvements and fixes</title><link>https://dickie1.itch.io/zone-idle/devlog/1139127/small-improvements-and-fixes</link><pubDate>Wed, 10 Dec 2025 06:43:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>added details option to the right click menu other improvements to right click menu fixed death glitch fixed leveling past 30 fixed keycards...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1139088/right-click-menu</guid><title>Right click Menu</title><link>https://dickie1.itch.io/zone-idle/devlog/1139088/right-click-menu</link><pubDate>Wed, 10 Dec 2025 05:44:34 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added right click Menu Adjusted traders Adjust UI...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1139013/added-durability-new-traders-and-fixed-mobile-rendering-hopefully</guid><title>Added Durability, New Traders, and Fixed Mobile Rendering (hopefully)</title><link>https://dickie1.itch.io/zone-idle/devlog/1139013/added-durability-new-traders-and-fixed-mobile-rendering-hopefully</link><pubDate>Wed, 10 Dec 2025 02:23:34 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added new items to traders. Added new quests Made Therapist upgradeable via quests Added durability to guns, armor, helmets and gas masks. Attempt to fix mobile not rendering properly...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1138820/ui-hotfix</guid><title>UI Hotfix</title><link>https://dickie1.itch.io/zone-idle/devlog/1138820/ui-hotfix</link><pubDate>Tue, 09 Dec 2025 20:30:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>improved UI scaling in-raid while maintaining mobile support...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1138645/save-protection-hotfix</guid><title>Save Protection hotfix</title><link>https://dickie1.itch.io/zone-idle/devlog/1138645/save-protection-hotfix</link><pubDate>Tue, 09 Dec 2025 17:38:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Attempting to improve the saving of progress in-browser. Want to one day move to database inventory but holding off for now while still prototyping game...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1138040/grenades-career-stats-and-more</guid><title>Grenades, Career Stats, and more</title><link>https://dickie1.itch.io/zone-idle/devlog/1138040/grenades-career-stats-and-more</link><pubDate>Tue, 09 Dec 2025 07:29:03 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added grenades Added more Career stats Improved Main Menu Made backgrounds fill the current situation box in-raid Vastly improved Lab Quarantine and TerraGroup Labs scenery Resized buttons in-raid so...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1137883/wiped-progress-new-features-and-balancing</guid><title>Wiped progress! New Features and Balancing</title><link>https://dickie1.itch.io/zone-idle/devlog/1137883/wiped-progress-new-features-and-balancing</link><pubDate>Tue, 09 Dec 2025 03:06:34 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Needed to wipe for testing purposes on the new rates. Adjusted XP rates drastically. Fixed attachments not drag n droppin on to guns Upgraded level up sounds and animations Rebalanced gear/events in t...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1137599/prestige-system-new-minigame-and-various-fixes</guid><title>Prestige System, New Minigame and various fixes!</title><link>https://dickie1.itch.io/zone-idle/devlog/1137599/prestige-system-new-minigame-and-various-fixes</link><pubDate>Tue, 09 Dec 2025 01:10:19 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Improved mobile support Improved lockpick minigame Prestige system first pass New register minigame Various event results fixes Added damage and xp visualizations for mobile support and look/feel Adju...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1137076/new-tasks-radiation-nerf-fixes-and-more</guid><title>New Tasks, Radiation Nerf, Fixes and More</title><link>https://dickie1.itch.io/zone-idle/devlog/1137076/new-tasks-radiation-nerf-fixes-and-more</link><pubDate>Mon, 08 Dec 2025 07:38:31 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added 10 new tasks to Dimitri Added xp given from options Improved Pripyat Outskirts skin Cortex should keep working when leaving tab Added trader unlock notification. Nerfed Radiation damage at highe...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1136874/leaderboard-and-new-cosmetics</guid><title>Leaderboard and New Cosmetics</title><link>https://dickie1.itch.io/zone-idle/devlog/1136874/leaderboard-and-new-cosmetics</link><pubDate>Sun, 07 Dec 2025 23:20:39 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added a leaderboard functionality! Added stats page Added a Ghillie suit skin New scenery skins Added better Cortex visualizations...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1135964/more-stuff-woo</guid><title>More Stuff woo!</title><link>https://dickie1.itch.io/zone-idle/devlog/1135964/more-stuff-woo</link><pubDate>Sun, 07 Dec 2025 09:39:27 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Expanded the Cortex module (More Idle configs) Locked Cosmetic trader behind Wardrobe unlock. Added cool scenery Cosmetics (all in-game currency) Character representation in stash with scenery applied...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1135842/tutorial-and-idle-module</guid><title>Tutorial and Idle Module</title><link>https://dickie1.itch.io/zone-idle/devlog/1135842/tutorial-and-idle-module</link><pubDate>Sun, 07 Dec 2025 06:44:05 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added the first passes for the Idle features and Tutorial. Enhanced drag and drop functionality for attachments Added a visual to gun icons with attachments so you know if a gun has attachments on it...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1135803/qol-and-bug-fixes</guid><title>QOL and Bug Fixes</title><link>https://dickie1.itch.io/zone-idle/devlog/1135803/qol-and-bug-fixes</link><pubDate>Sun, 07 Dec 2025 05:00:50 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Event Buttons overhauled Made double clicking keycard equip Fixed medkits used during events not being consumed Added radiation delay of 15 seconds to help with radiation Reduced radiation on Red Fore...</p>]]></description></item><item><guid>https://dickie1.itch.io/zone-idle/devlog/1135526/new-features-and-bug-fixes</guid><title>New Features and Bug Fixes!</title><link>https://dickie1.itch.io/zone-idle/devlog/1135526/new-features-and-bug-fixes</link><pubDate>Sat, 06 Dec 2025 20:57:42 GMT</pubDate><category>devlog</category><description><![CDATA[<p>New map: The Labs featuring new unique events New Feature: Attachment system and Scav Contractor Scav Contractor auto-deploys for roubles to bring back loot. New dead medic event New Artifact Stabiliz...</p>]]></description></item></channel></rss>