got it, wasn't popping out before. thanks
cherepaxa
Recent community posts
I replayed the game. The bloop you have is you thought of a certain order to pick up items, and that's the only way to complete the game. However, people pick up items in various orders, and that's what the game does not allow. If you don't open the toolbox before grabbing another item, you won't be able to continue. Also, it says that the color of the key to the toolbox is the same color as the box itself, and that's not the case: box is red, key is blue
what you guys did with the third game makes absolutely no sense to me. I get that you want to promote friendship and all, but actually LOCKING OUT the ability to play in two tabs by yourself is an inch short of lunacy. Won't be playing these games till you come to your senses and stop telling grown-ups what to do. Goodbye
Hate these puzzles, and it really sucks when a game opens with one. You're either good at them or you're not, and at the very least there should be a bypass option for people who aren't. This is assuming you want everyone to be able to play
Didn't see the symbols either, even in full screen mode, except for the EG one
Yeah, not too much fun. Once you plough through the dart thing, it's super easy, but lacking logic: why not use a stick for under bed, but a hammer is fine, is beyond me. The tools in a game should fulfill their unique purpose, and in this one, too many similar tools are performing very specific tasks, which to me seems superficial
pixel hunt is when you have to click every conceivable pixel in the game to hit the right one. this was the case with the invisible panel. cursor change helps, but if you want repeated clicks on something to make it open or do anything else, it's better to indicate that somehow. for example, when you click on the panel, it begins to shift or shake or bend corners — something to indicate that you gotta keep clicking

