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Honestly had so much fun compiling this video, was such a pleasure to exhibit MORSE at
#EGX last week. After a year developing the game in isolation with very little in person feedback, it was such an enriching experience to have. Thanks
Grab the demo: https://alexvscoding.itch.io pic.twitter.com/17bRW1k7e4Takk. Twitter bruker denne informasjonen til å forbedre tidslinjen din. AngreAngre -
Takk. Twitter bruker denne informasjonen til å forbedre tidslinjen din. AngreAngre
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This is profoundly shitty given the amount of care and effort Tom puts into his games, considering checking out King's Path and giving it a positive review!
https://apps.apple.com/us/app/kings-path-solitaire/id1594301966 …https://twitter.com/brintown/status/1530224449324167168 …
Takk. Twitter bruker denne informasjonen til å forbedre tidslinjen din. AngreAngre -
Visited Capri in the last week and absolutely adored the vehicles on the island! Taken today off to rest, though I still did some lil' illustrations of the various vehicles for a card game I want to design!




#pixelart#gamedev#games#indiedev#art#illustrationpic.twitter.com/54Eacb9Avt
Takk. Twitter bruker denne informasjonen til å forbedre tidslinjen din. AngreAngre -
Wooo got a lovely writeup from the
@thegamerwebsite! Give it a read and check out the MORSE demo
https://store.steampowered.com/app/1976860/MORSE/ …https://twitter.com/thegamerwebsite/status/1525113635772633088 …Takk. Twitter bruker denne informasjonen til å forbedre tidslinjen din. AngreAngre -
Here's a little UI mockup of my bathroom scribbles! In the first image E is selected, the base of the stack. Second image the letter A is entered with .- which shifts the reticule to the A slot on the artillery stack. Really stoked to integrate this next week!
#gamedev#games https://twitter.com/alexvscoding/status/1523603890813698048 …pic.twitter.com/9gorcsvX9O
Takk. Twitter bruker denne informasjonen til å forbedre tidslinjen din. AngreAngre -
Hey Folks! Doing a final stream for the very end of
#LudoNarraCon, feel free to pop in, happy to answer any questions folks have!
Check out the stream here: https://store.steampowered.com/app/1976860/MORSE/ …
#gamedev#indiedev#gamespic.twitter.com/XDaE7WMJLQ
Takk. Twitter bruker denne informasjonen til å forbedre tidslinjen din. AngreAngre -
This of course still needs to be actually prototyped but I have a good feeling it'll compliment the games systems and keep the input count to a limited number (target is no more than 4). Thanks for reading, check out the MORSE Demo now available on
#Steam!https://store.steampowered.com/app/1976860/MORSE/ …Vis denne trådenTakk. Twitter bruker denne informasjonen til å forbedre tidslinjen din. AngreAngre -
So I hopped out of the bath and scribbled down this solution! What's nice as well with this design is it adds another level of mastery to the game, in that with this addition you could theoretically beat the entire game without missing a shot.pic.twitter.com/s5I7NpOaAC
Vis denne trådenTakk. Twitter bruker denne informasjonen til å forbedre tidslinjen din. AngreAngre -
So it occurred to me deep in my bubbly stasis that the same grid system could be used for the stack of shells being loaded in! Associate a letter with each slot which if occupied would fire next, so if you wanted, lets say the larger shell at C, you could enter -.-.pic.twitter.com/FE6K6IcUMb
Vis denne trådenTakk. Twitter bruker denne informasjonen til å forbedre tidslinjen din. AngreAngre -
So the solution found is this: Morse Code! The main grid is navigated with a grid made up of letters and numbers (E.g. A 1, G 5) that the player moves around with telegraphy, so if I want to move to A in this clip, I enter dot then dash.pic.twitter.com/Vj9Mz3UGhx
Vis denne trådenTakk. Twitter bruker denne informasjonen til å forbedre tidslinjen din. AngreAngre -
Design problem: Currently folks playing the game do not like that you have to wait a shell to load into the bottom before you can fire it, that means you potentially have to shoot through a stack of 3-4 shells to reach the one you want!pic.twitter.com/dsjNgL7N3T
Vis denne trådenTakk. Twitter bruker denne informasjonen til å forbedre tidslinjen din. AngreAngre -
Takk. Twitter bruker denne informasjonen til å forbedre tidslinjen din. AngreAngre
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Hey Folks! For
#screenshotsaturday, here's the trailer for MORSE! Use timing, tactics and telegraphy to break the bitter attrition of the Great War, all whilst learning a lost language. Can you change the world with the push of a button? Demo on Steam: https://store.steampowered.com/app/1976860/MORSE/ …pic.twitter.com/4XntSMiCevTakk. Twitter bruker denne informasjonen til å forbedre tidslinjen din. AngreAngre -
Curious to hear what folks think of which they prefer in the retweet! It's basic AF but been experimenting with other designs, really like this one of Ida entwined in transmissions, has a vibe of being both striking and intimate.
#illustration#screenshotsaturday#gamedev#games https://twitter.com/alexvscoding/status/1522714699837718528 …pic.twitter.com/fErozH6el7
Takk. Twitter bruker denne informasjonen til å forbedre tidslinjen din. AngreAngre -
Pretty scrappy but experimenting with alt layouts for Steam Capsules. From research, I noticed that a majority of narrative games feature the protagonist portrait + white text. Which you folks prefer, the top or bottom design?
#screenshotsaturday#gamedev#games#Feedback#artpic.twitter.com/GynmC9x3fN
Takk. Twitter bruker denne informasjonen til å forbedre tidslinjen din. AngreAngre -
Hey folks! Does anyone know how the alter the clips sampled for the little video preview that plays when you're hovering over a
#Steam game? Thanks!
pic.twitter.com/dVR3HwV39W
Takk. Twitter bruker denne informasjonen til å forbedre tidslinjen din. AngreAngre -
Kind of insane I've never heard of this course before,
@AdventureMtn has a step by step video guide of how to optimise your#Steam page! Definitely going to get the MORSE optimised with this! https://www.progamemarketing.com/p/howtomakeasteampage …#gamedev#games#marketingTakk. Twitter bruker denne informasjonen til å forbedre tidslinjen din. AngreAngre -
Hey Folks! You can check out the timestamped
#LudoNarraCon stream here of me playing MORSE and talking about the project! https://www.youtube.com/watch?v=WUc9XjP8Fpw …#gamedev#steam#games#indiedevTakk. Twitter bruker denne informasjonen til å forbedre tidslinjen din. AngreAngre -
Hey Folks! My playthrough of MORSE will be be streaming on
#Steam in 10 minutes as#LudoNarraCon kicks off!
Will be doing another playthrough/Q&A later in the week, so stay tuned for that!
Check out the stream here:
https://store.steampowered.com/app/1976860/MORSE/ …
#gamedev#games#indiedevpic.twitter.com/eH9AbAyAgA
Takk. Twitter bruker denne informasjonen til å forbedre tidslinjen din. AngreAngre -
Heck yes! MORSE Demo update is live on
#Steam just in time for#LudoNarraCon, give it a go, roughly an hour's worth of campaign content to sink your teeth into!
Ever wanted to learn the lost language of Morse Code? Got you covered
https://store.steampowered.com/app/1976860/MORSE/ … #gamedev#gamespic.twitter.com/w2wvDf4mTY
Takk. Twitter bruker denne informasjonen til å forbedre tidslinjen din. AngreAngre
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