Alex Johansson

@alexvscoding

Games Dev using Stencyl/Unity. Working on MORSE and 100% POOL. Made Narcissus, Corporate Salmon, SHUMP, BREAK N TAKE and 100% GOLF! ALJO Games Director. He/Him.

Yorkshire, England
Unit: abril de 2012

Tuits

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  1. Tuit fixat
    12 d’oct. de 2021

    Honestly had so much fun compiling this video, was such a pleasure to exhibit MORSE at last week. After a year developing the game in isolation with very little in person feedback, it was such an enriching experience to have. Thanks ♥️ Grab the demo:

    Desfés
  2. 13 de juny

    Had the hilarious realisation that MORSE might inadvertently ruin a bunch of puzzle games that rely on Morse code being a hard to decipher/obscure language!

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  3. ha retuitat
    12 de juny

    It's not often I wishlist a game before reaching the first objective. Although a prototype, I can see potential. So yeah, well done !

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  4. 10 de juny

    Still quite WIP but got a lil table mocked up in MORSE, stoked to actually mock this up as a 3D model and unwrap this desk!

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  5. 10 de juny

    Hey devs! Any idea how I get rid of this strobing/flickering effect on my various assets every time the camera moves? Thanks! ♥️

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  6. 10 de juny

    Having a bit of an admin palette cleanser today, doing some placeholder decorations/items for MORSE! 🫖

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  7. 3 de juny

    This is a profoundly beautiful and innovatively designed game! Makes me itch to build a VR project.

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  8. 31 de maig

    Hey Folks! Here's MORSE at the alt.ctrl.gdc booth in March! Was such a fantastic event to attend after the pandemic and made a pile of useful connections. Enjoy the clip and thanks to anyone who gave it a go! ♥️

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  9. 27 de maig

    This is profoundly shitty given the amount of care and effort Tom puts into his games, considering checking out King's Path and giving it a positive review! ♥️

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  10. 16 de maig

    Visited Capri in the last week and absolutely adored the vehicles on the island! Taken today off to rest, though I still did some lil' illustrations of the various vehicles for a card game I want to design! 🚗🛵🚐🚕🚛

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  11. 16 de maig
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  12. 10 de maig

    Here's a little UI mockup of my bathroom scribbles! In the first image E is selected, the base of the stack. Second image the letter A is entered with .- which shifts the reticule to the A slot on the artillery stack. Really stoked to integrate this next week!

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  13. 9 de maig

    Hey Folks! Doing a final stream for the very end of , feel free to pop in, happy to answer any questions folks have! 👋 Check out the stream here:

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  14. 9 de maig

    This of course still needs to be actually prototyped but I have a good feeling it'll compliment the games systems and keep the input count to a limited number (target is no more than 4). Thanks for reading, check out the MORSE Demo now available on !

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  15. 9 de maig

    So I hopped out of the bath and scribbled down this solution! What's nice as well with this design is it adds another level of mastery to the game, in that with this addition you could theoretically beat the entire game without missing a shot.

    Mostra el fil
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  16. 9 de maig

    So it occurred to me deep in my bubbly stasis that the same grid system could be used for the stack of shells being loaded in! Associate a letter with each slot which if occupied would fire next, so if you wanted, lets say the larger shell at C, you could enter -.-.

    Mostra el fil
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  17. 9 de maig

    So the solution found is this: Morse Code! The main grid is navigated with a grid made up of letters and numbers (E.g. A 1, G 5) that the player moves around with telegraphy, so if I want to move to A in this clip, I enter dot then dash.

    Mostra el fil
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  18. 9 de maig

    Design problem: Currently folks playing the game do not like that you have to wait a shell to load into the bottom before you can fire it, that means you potentially have to shoot through a stack of 3-4 shells to reach the one you want!

    Mostra el fil
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  19. 9 de maig

    Do not under-estimate the power of rest! Was unwinding and switching off in a lovely candlelit bubble bath when I suddenly came up with a design solution for the ammo loading system in MORSE! 🛀🧼🦆🚿🫧 Thread 1/6:

    Mostra el fil
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  20. 7 de maig

    Hey Folks! For , here's the trailer for MORSE! Use timing, tactics and telegraphy to break the bitter attrition of the Great War, all whilst learning a lost language. Can you change the world with the push of a button? Demo on Steam:

    Desfés
  21. 7 de maig

    Curious to hear what folks think of which they prefer in the retweet! It's basic AF but been experimenting with other designs, really like this one of Ida entwined in transmissions, has a vibe of being both striking and intimate.

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