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Has blocat @alexvscoding
Estàs segur que vols veure aquests tuits? Això no desblocarà @alexvscoding.
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Tuit fixat
Honestly had so much fun compiling this video, was such a pleasure to exhibit MORSE at
#EGX last week. After a year developing the game in isolation with very little in person feedback, it was such an enriching experience to have. Thanks
Grab the demo: https://alexvscoding.itch.io pic.twitter.com/17bRW1k7e4Gràcies. El Twitter ho farà servir per millorar-te la cronologia. DesfésDesfés -
Had the hilarious realisation that MORSE might inadvertently ruin a bunch of puzzle games that rely on Morse code being a hard to decipher/obscure language!https://twitter.com/SpicyboyCharlz/status/1536019324179300359 …
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Alex Johansson ha retuitat
It's not often I wishlist a game before reaching the first objective. Although a prototype, I can see
#Morse potential. So yeah, well done@alexvscoding!pic.twitter.com/3W4Rsd0Vdb
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Still quite WIP but got a lil table mocked up in MORSE, stoked to actually mock this up as a 3D model and unwrap this desk!
#3D#art#gamedev#games#unity3d#indiedev https://twitter.com/alexvscoding/status/1535194263809572864 …pic.twitter.com/S8szMMTBPnGràcies. El Twitter ho farà servir per millorar-te la cronologia. DesfésDesfés -
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This is a profoundly beautiful and innovatively designed game! Makes me itch to build a VR project.https://twitter.com/hellopontoco/status/1532406693639819271 …
2:06Gràcies. El Twitter ho farà servir per millorar-te la cronologia. DesfésDesfés -
Gràcies. El Twitter ho farà servir per millorar-te la cronologia. DesfésDesfés
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This is profoundly shitty given the amount of care and effort Tom puts into his games, considering checking out King's Path and giving it a positive review!
https://apps.apple.com/us/app/kings-path-solitaire/id1594301966 …https://twitter.com/brintown/status/1530224449324167168 …
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Visited Capri in the last week and absolutely adored the vehicles on the island! Taken today off to rest, though I still did some lil' illustrations of the various vehicles for a card game I want to design!




#pixelart#gamedev#games#indiedev#art#illustrationpic.twitter.com/54Eacb9Avt
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Wooo got a lovely writeup from the
@thegamerwebsite! Give it a read and check out the MORSE demo
https://store.steampowered.com/app/1976860/MORSE/ …https://twitter.com/thegamerwebsite/status/1525113635772633088 …Gràcies. El Twitter ho farà servir per millorar-te la cronologia. DesfésDesfés -
Here's a little UI mockup of my bathroom scribbles! In the first image E is selected, the base of the stack. Second image the letter A is entered with .- which shifts the reticule to the A slot on the artillery stack. Really stoked to integrate this next week!
#gamedev#games https://twitter.com/alexvscoding/status/1523603890813698048 …pic.twitter.com/9gorcsvX9O
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Hey Folks! Doing a final stream for the very end of
#LudoNarraCon, feel free to pop in, happy to answer any questions folks have!
Check out the stream here: https://store.steampowered.com/app/1976860/MORSE/ …
#gamedev#indiedev#gamespic.twitter.com/XDaE7WMJLQ
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This of course still needs to be actually prototyped but I have a good feeling it'll compliment the games systems and keep the input count to a limited number (target is no more than 4). Thanks for reading, check out the MORSE Demo now available on
#Steam!https://store.steampowered.com/app/1976860/MORSE/ …Mostra el filGràcies. El Twitter ho farà servir per millorar-te la cronologia. DesfésDesfés -
So I hopped out of the bath and scribbled down this solution! What's nice as well with this design is it adds another level of mastery to the game, in that with this addition you could theoretically beat the entire game without missing a shot.pic.twitter.com/s5I7NpOaAC
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So it occurred to me deep in my bubbly stasis that the same grid system could be used for the stack of shells being loaded in! Associate a letter with each slot which if occupied would fire next, so if you wanted, lets say the larger shell at C, you could enter -.-.pic.twitter.com/FE6K6IcUMb
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So the solution found is this: Morse Code! The main grid is navigated with a grid made up of letters and numbers (E.g. A 1, G 5) that the player moves around with telegraphy, so if I want to move to A in this clip, I enter dot then dash.pic.twitter.com/Vj9Mz3UGhx
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Design problem: Currently folks playing the game do not like that you have to wait a shell to load into the bottom before you can fire it, that means you potentially have to shoot through a stack of 3-4 shells to reach the one you want!pic.twitter.com/dsjNgL7N3T
Mostra el filGràcies. El Twitter ho farà servir per millorar-te la cronologia. DesfésDesfés -
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Hey Folks! For
#screenshotsaturday, here's the trailer for MORSE! Use timing, tactics and telegraphy to break the bitter attrition of the Great War, all whilst learning a lost language. Can you change the world with the push of a button? Demo on Steam: https://store.steampowered.com/app/1976860/MORSE/ …pic.twitter.com/4XntSMiCevGràcies. El Twitter ho farà servir per millorar-te la cronologia. DesfésDesfés -
Curious to hear what folks think of which they prefer in the retweet! It's basic AF but been experimenting with other designs, really like this one of Ida entwined in transmissions, has a vibe of being both striking and intimate.
#illustration#screenshotsaturday#gamedev#games https://twitter.com/alexvscoding/status/1522714699837718528 …pic.twitter.com/fErozH6el7
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Sembla que triga molt a carregar-se.
És possible que el Twitter hagi assolit el límit de capacitat o que experimenti una sobrecàrrega momentània. Torna-ho a provar o vés a l'estat del Twitter si en vols obtenir més informació.
The Last Clockwinder, our VR game about building factories out of your own clones, is OUT NOW! We’re so excited for you all to journey to the clock tower!
Oculus Store: 



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